ThreadLockState.cs 1.6 KB

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  1. //
  2. // ThreadLockState.cs
  3. //
  4. // Author:
  5. // Jérémie "Garuma" Laval <[email protected]>
  6. //
  7. // Copyright (c) 2010 Jérémie "Garuma" Laval
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. namespace System.Threading
  30. {
  31. [Flags]
  32. internal enum LockState
  33. {
  34. None = 0,
  35. Upgradable = 1,
  36. Read = 2,
  37. Write = 4,
  38. UpgradedRead = Upgradable | Read,
  39. UpgradedWrite = Upgradable | Write
  40. }
  41. internal class ThreadLockState
  42. {
  43. public LockState LockState;
  44. public int ReaderRecursiveCount;
  45. public int WriterRecursiveCount;
  46. public int UpgradeableRecursiveCount;
  47. }
  48. }