ScriptReference.cs 3.0 KB

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  1. //
  2. // ScriptReference.cs
  3. //
  4. // Author:
  5. // Igor Zelmanovich <[email protected]>
  6. //
  7. // (C) 2007 Mainsoft, Inc. http://www.mainsoft.com
  8. //
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. using System;
  30. using System.Collections.Generic;
  31. using System.Text;
  32. using System.ComponentModel;
  33. using System.Web.UI.WebControls;
  34. namespace System.Web.UI
  35. {
  36. [DefaultProperty ("Path")]
  37. public class ScriptReference
  38. {
  39. string _path;
  40. string _name;
  41. string _assembly;
  42. ScriptMode _scriptMode = ScriptMode.Auto;
  43. public ScriptReference ()
  44. {
  45. }
  46. public ScriptReference (string path)
  47. {
  48. _path = path;
  49. }
  50. public ScriptReference (string name, string assembly)
  51. {
  52. _name = name;
  53. _assembly = assembly;
  54. }
  55. [DefaultValue ("")]
  56. [Category ("Behavior")]
  57. public string Assembly {
  58. get {
  59. return _assembly;
  60. }
  61. set {
  62. _assembly = value;
  63. }
  64. }
  65. [DefaultValue (false)]
  66. [Category ("Behavior")]
  67. public bool IgnoreScriptPath {
  68. get {
  69. throw new NotImplementedException ();
  70. }
  71. set {
  72. throw new NotImplementedException ();
  73. }
  74. }
  75. [Category ("Behavior")]
  76. [DefaultValue ("")]
  77. public string Name {
  78. get {
  79. return _name;
  80. }
  81. set {
  82. _name = value;
  83. }
  84. }
  85. [Category ("Behavior")]
  86. [DefaultValue (true)]
  87. public bool NotifyScriptLoaded {
  88. get {
  89. throw new NotImplementedException ();
  90. }
  91. set {
  92. throw new NotImplementedException ();
  93. }
  94. }
  95. [DefaultValue ("")]
  96. [Category ("Behavior")]
  97. public string Path {
  98. get {
  99. return _path;
  100. }
  101. set {
  102. _path = value;
  103. }
  104. }
  105. [Category ("Behavior")]
  106. [DefaultValue ("")]
  107. [MergableProperty (false)]
  108. [TypeConverter (typeof (StringArrayConverter))]
  109. public string [] ResourceUICultures {
  110. get {
  111. throw new NotImplementedException ();
  112. }
  113. set {
  114. throw new NotImplementedException ();
  115. }
  116. }
  117. [Category ("Behavior")]
  118. public ScriptMode ScriptMode {
  119. get {
  120. return _scriptMode;
  121. }
  122. set {
  123. _scriptMode = value;
  124. }
  125. }
  126. public override string ToString ()
  127. {
  128. throw new NotImplementedException ();
  129. }
  130. }
  131. }