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- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- /**
- * Namespace: System.Web.UI.WebControls
- * Class: ListItemCollection
- *
- * Author: Gaurav Vaish
- * Maintainer: [email protected]
- * Contact: <[email protected]>, <[email protected]>
- * Implementation: yes
- * Status: 100%
- *
- * (C) Gaurav Vaish (2001)
- */
- using System;
- using System.Collections;
- using System.Web;
- using System.Web.UI;
- using System.ComponentModel;
- using System.Reflection;
- namespace System.Web.UI.WebControls
- {
- [Editor ("System.Web.UI.Design.WebControls.ListItemsCollectionEditor, " + Consts.AssemblySystem_Design, typeof (System.Drawing.Design.UITypeEditor))]
- public sealed class ListItemCollection : IList, ICollection, IEnumerable, IStateManager
- {
- private ArrayList items;
- private bool saveAll;
- private bool marked;
- public ListItemCollection()
- {
- items = new ArrayList();
- saveAll = false;
- marked = false;
- }
- public int Capacity
- {
- get
- {
- return items.Capacity;
- }
- set
- {
- items.Capacity = value;
- }
- }
- public int Count
- {
- get
- {
- return items.Count;
- }
- }
- public bool IsReadOnly
- {
- get
- {
- return items.IsReadOnly;
- }
- }
- public bool IsSynchronized
- {
- get
- {
- return items.IsSynchronized;
- }
- }
- public ListItem this[int index]
- {
- get
- {
- if(index < 0 || index >= Count)
- return null;
- return (ListItem)(items[index]);
- }
- }
- public object SyncRoot
- {
- get
- {
- return this;
- }
- }
- public void Add(ListItem item)
- {
- items.Add(item);
- if(marked)
- item.Dirty = true;
- }
- public void Add(string item)
- {
- Add(new ListItem(item));
- }
- public void AddRange(ListItem[] items)
- {
- foreach(ListItem item in items)
- {
- if(item!=null)
- Add(item);
- }
- }
- public void Clear()
- {
- items.Clear();
- if(marked)
- saveAll = true;
- }
- public bool Contains(ListItem item)
- {
- return items.Contains(item);
- }
- public void CopyTo(Array array, int index)
- {
- items.CopyTo(array, index);
- }
- public ListItem FindByText(string text)
- {
- int i=-1;
- foreach(object current in items)
- {
- i++;
- if(((ListItem)current).Text == text)
- break;
- }
- return (i==-1 ? null : (ListItem)items[i]);
- }
- public ListItem FindByValue(string value)
- {
- foreach(ListItem current in items)
- {
- if(current.Value == value)
- {
- return current;
- }
- }
- return null;
- }
- internal int FindByValueInternal(string value)
- {
- int i = -1;
- foreach(ListItem current in items)
- {
- i++;
- if(current.Value == value)
- {
- return i;
- }
- }
- return -1;
- }
- public IEnumerator GetEnumerator()
- {
- return items.GetEnumerator();
- }
- public int IndexOf(ListItem item)
- {
- return items.IndexOf(item);
- }
- public void Insert(int index, ListItem item)
- {
- items.Insert(index, item);
- if(marked)
- saveAll = true;
- }
- public void Insert(int index, string item)
- {
- Insert(index, new ListItem(item));
- }
- public void RemoveAt(int index)
- {
- if(index < 0 || index >= items.Count)
- return;
- items.RemoveAt(index);
- if(marked)
- saveAll = true;
- }
- public void Remove(ListItem item)
- {
- RemoveAt(IndexOf(item));
- }
- public void Remove(string item)
- {
- RemoveAt(IndexOf(ListItem.FromString(item)));
- }
- internal object SaveViewState ()
- {
- int count = Count;
- if (saveAll) {
- string [] keys = new string [count];
- string [] vals = new string [count];
- for(int i = 0; i < count; i++) {
- keys[i] = this [i].Text;
- vals[i] = this [i].Value;
- }
- return new Triplet (count, keys, vals);
- }
- ArrayList indices = new ArrayList ();
- ArrayList states = new ArrayList ();
- object o;
- for(int i = 0; i < count; i++) {
- o = this [i].SaveViewState ();
- if (o == null)
- continue;
- indices.Add (i);
- states.Add (o);
- }
- if (indices.Count > 0)
- return new Pair (indices, states);
- return null;
- }
- internal void LoadViewState (object savedState)
- {
- if (savedState == null)
- return;
- int i, end;
- if (savedState is Pair) {
- Pair pair = (Pair) savedState;
- ArrayList indices = (ArrayList) pair.First;
- ArrayList states = (ArrayList) pair.Second;
- end = indices.Count;
- for (i = 0; i < end; i++) {
- if ((int) indices [i] < Count ) {
- this [(int) indices [i]].LoadViewState (states [i]);
- } else {
- ListItem temp = new ListItem ();
- temp.LoadViewState (states [i]);
- Add (temp);
- }
- }
- } else if (savedState is Triplet) {
- Triplet t = (Triplet) savedState;
- items = new ArrayList ((int) t.First);
- saveAll = true;
- object [] text = (object []) t.Second;
- object [] vals = (object []) t.Third;
- end = text.Length;
- for(i = 0; i < end; i++)
- items.Add (new ListItem (text[i].ToString (), vals[i].ToString ()));
- }
- }
- internal void TrackViewState()
- {
- marked = true;
- foreach(ListItem current in items)
- current.TrackViewState();
- }
- bool IList.IsFixedSize
- {
- get
- {
- return false;
- }
- }
- object IList.this[int index]
- {
- get
- {
- return this[index];
- }
-
- set
- {
- if(index >= 0 && index < Count)
- if(value is ListItem)
- items[index] = (ListItem) value;
- }
- }
- int IList.Add(object item)
- {
- int index = (item is ListItem ? items.Add((ListItem)item) : -1);
- if(index!=-1 && marked)
- ((ListItem)item).Dirty = true;
- return index;
- }
- bool IList.Contains(object item)
- {
- if(item is ListItem)
- return Contains((ListItem)item);
- return false;
- }
- int IList.IndexOf(object item)
- {
- if(item is ListItem)
- return IndexOf((ListItem)item);
- return -1;
- }
- void IList.Insert(int index, object item)
- {
- if(item is ListItem)
- Insert(index, (ListItem)item);
- }
- void IList.Remove(object item)
- {
- if(item is string)
- Remove((string)item);
- if(item is ListItem)
- Remove((ListItem)item);
- }
- bool IStateManager.IsTrackingViewState
- {
- get
- {
- return marked;
- }
- }
- void IStateManager.LoadViewState(object state)
- {
- LoadViewState(state);
- }
- object IStateManager.SaveViewState()
- {
- return SaveViewState();
- }
- void IStateManager.TrackViewState()
- {
- TrackViewState();
- }
- }
- }
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