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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT license.
- // See the LICENSE file in the project root for more information.
- namespace System.Diagnostics
- {
- public partial class DebugProvider
- {
- public static void FailCore(string stackTrace, string message, string detailMessage, string errorSource)
- {
- if (s_FailCore != null)
- {
- s_FailCore(stackTrace, message, detailMessage, errorSource);
- return;
- }
- if (Debugger.IsAttached)
- {
- Debugger.Break();
- }
- else
- {
- // In Core, we do not show a dialog.
- // Fail in order to avoid anyone catching an exception and masking
- // an assert failure.
- DebugAssertException ex;
- if (message == string.Empty)
- {
- ex = new DebugAssertException(stackTrace);
- }
- else if (detailMessage == string.Empty)
- {
- ex = new DebugAssertException(message, stackTrace);
- }
- else
- {
- ex = new DebugAssertException(message, detailMessage, stackTrace);
- }
- Environment.FailFast(ex.Message, ex, errorSource);
- }
- }
- private static readonly object s_ForLock = new object();
- public static void WriteCore(string message)
- {
- if (s_WriteCore != null)
- {
- s_WriteCore(message);
- return;
- }
- // really huge messages mess up both VS and dbmon, so we chop it up into
- // reasonable chunks if it's too big. This is the number of characters
- // that OutputDebugstring chunks at.
- const int WriteChunkLength = 4091;
- // We don't want output from multiple threads to be interleaved.
- lock (s_ForLock)
- {
- if (message == null || message.Length <= WriteChunkLength)
- {
- WriteToDebugger(message);
- }
- else
- {
- int offset;
- for (offset = 0; offset < message.Length - WriteChunkLength; offset += WriteChunkLength)
- {
- WriteToDebugger(message.Substring(offset, WriteChunkLength));
- }
- WriteToDebugger(message.Substring(offset));
- }
- }
- }
- private static void WriteToDebugger(string message)
- {
- if (Debugger.IsLogging())
- {
- Debugger.Log(0, null, message);
- }
- else
- {
- Interop.Kernel32.OutputDebugString(message ?? string.Empty);
- }
- }
- }
- }
|