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- //
- // Copyright (C) 2005-2006 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- //
- // Author:
- // Jordi Mas i Hernandez ([email protected])
- //
- using System;
- using System.Drawing;
- using System.Drawing.Imaging;
- using NUnit.Framework;
- using System.IO;
- using System.Security.Cryptography;
- using System.Security.Permissions;
- using System.Text;
- namespace MonoTests.System.Drawing.Imaging {
- [TestFixture]
- [SecurityPermission (SecurityAction.Deny, UnmanagedCode = true)]
- public class ImageAttributesTest {
- private static Color ProcessColorMatrix (Color color, ColorMatrix colorMatrix)
- {
- using (Bitmap bmp = new Bitmap (64, 64)) {
- using (Graphics gr = Graphics.FromImage (bmp)) {
- ImageAttributes imageAttr = new ImageAttributes ();
- bmp.SetPixel (0,0, color);
- imageAttr.SetColorMatrix (colorMatrix);
- gr.DrawImage (bmp, new Rectangle (0, 0, 64, 64), 0, 0, 64, 64, GraphicsUnit.Pixel, imageAttr);
- return bmp.GetPixel (0,0);
- }
- }
- }
- // Text Color Matrix processing
- [Test]
- #if TARGET_JVM
- [Category ("NotWorking")]
- #endif
- public void ColorMatrix1 ()
- {
- Color clr_src, clr_rslt;
-
- ColorMatrix cm = new ColorMatrix (new float[][] {
- new float[] {2, 0, 0, 0, 0}, //R
- new float[] {0, 1, 0, 0, 0}, //G
- new float[] {0, 0, 1, 0, 0}, //B
- new float[] {0, 0, 0, 1, 0}, //A
- new float[] {0.2f, 0, 0, 0, 0}, //Translation
- });
- clr_src = Color.FromArgb (255, 100, 20, 50);
- clr_rslt = ProcessColorMatrix (clr_src, cm);
- Assert.AreEqual (clr_rslt, Color.FromArgb (255, 251, 20, 50));
- }
-
- [Test]
- #if TARGET_JVM
- [Category ("NotWorking")]
- #endif
- public void ColorMatrix2 ()
- {
- Color clr_src, clr_rslt;
- ColorMatrix cm = new ColorMatrix (new float[][] {
- new float[] {1, 0, 0, 0, 0}, //R
- new float[] {0, 1, 0, 0, 0}, //G
- new float[] {0, 0, 1.5f, 0, 0}, //B
- new float[] {0, 0, 0.5f, 1, 0}, //A
- new float[] {0, 0, 0, 0, 0}, //Translation
- });
- clr_src = Color.FromArgb (255, 100, 40, 25);
- clr_rslt = ProcessColorMatrix (clr_src, cm);
- Assert.AreEqual (clr_rslt, Color.FromArgb (255, 100, 40, 165));
- }
- }
- }
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