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- //
- // Consts.cs
- //
- // Author:
- // Andreas Nahr ([email protected])
- //
- // (C) 2003 Andreas Nahr
- //
- // NOTE:
- // Ensure that every constant is defined for every version symbol!
- //
- // This class contains constants that are dependent on the defined symbols
- // Use it to shorten and make code more maintainable in situations like:
- //
- //#if (NET_1_0)
- // [Designer ("System.Diagnostics.Design.ProcessDesigner, System.Design, Version=1.0.3300.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", typeof (IDesigner))]
- //#endif
- //#if (NET_1_1)
- // [Designer ("System.Diagnostics.Design.ProcessDesigner, System.Design, Version=1.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", typeof (IDesigner))]
- //#endif
- //
- // by changing them into:
- //
- // [Designer ("System.Diagnostics.Design.ProcessDesigner, " + Consts.AssemblySystem_Design, typeof (IDesigner))]
- //
- internal sealed class Consts
- {
-
- private Consts ()
- {
- }
- #if (NET_2_0)
- public const string AssemblyMicrosoft_VSDesigner = "Microsoft.VSDesigner, Version=8.0.1200.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a";
-
- #else
- // NET_1_1 is seen as default if somebody 'forgets' to specify any of the symbols
- // to ensure we are not breaking the build in this case
- public const string AssemblyMicrosoft_VSDesigner = "Microsoft.VSDesigner, Version=7.0.5000.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a";
- #endif
- }
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