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- <?xml version="1.0" encoding="utf-8"?>
- <Type Name="DynamicAttribute" FullName="System.Runtime.CompilerServices.DynamicAttribute">
- <TypeSignature Language="C#" Value="public sealed class DynamicAttribute : Attribute" />
- <TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DynamicAttribute extends System.Attribute" />
- <AssemblyInfo>
- <AssemblyName>System.Core</AssemblyName>
- <AssemblyVersion>4.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Base>
- <BaseTypeName>System.Attribute</BaseTypeName>
- </Base>
- <Interfaces />
- <Attributes>
- <Attribute>
- <AttributeName>System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Struct | System.AttributeTargets.Property | System.AttributeTargets.Field | System.AttributeTargets.Parameter | System.AttributeTargets.ReturnValue | System.AttributeTargets.All)</AttributeName>
- </Attribute>
- </Attributes>
- <Docs>
- <remarks>To be added.</remarks>
- <summary>
- <attribution license="cc4" from="Microsoft" modified="false" />
- <para>Indicates that the use of <see cref="T:System.Object" /> on a member is meant to be treated as a dynamically dispatched type.</para>
- </summary>
- </Docs>
- <Members>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public DynamicAttribute ();" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>4.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters />
- <Docs>
- <remarks>
- <attribution license="cc4" from="Microsoft" modified="false" />
- <para>When used in an attribute specification, the default constructor is semantically equivalent to DynamicAttribute({ true }), and can be considered a shorthand for that expression. It should therefore only be used on an element of type <see cref="T:System.Object" />.</para>
- </remarks>
- <summary>
- <attribution license="cc4" from="Microsoft" modified="false" />
- <para>Initializes a new instance of the <see cref="T:System.Runtime.CompilerServices.DynamicAttribute" /> class.</para>
- </summary>
- </Docs>
- </Member>
- <Member MemberName=".ctor">
- <MemberSignature Language="C#" Value="public DynamicAttribute (bool[] transformFlags);" />
- <MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(bool[] transformFlags) cil managed" />
- <MemberType>Constructor</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>4.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <Parameters>
- <Parameter Name="transformFlags" Type="System.Boolean[]" />
- </Parameters>
- <Docs>
- <remarks>
- <attribution license="cc4" from="Microsoft" modified="false" />
- <para>This constructor is meant to be used on types that are built on an underlying occurrence of <see cref="T:System.Object" /> that is meant to be treated dynamically.</para>
- <para>For instance, if C is a generic type with two type parameters, a use of the constructed type C<Object,Object> might be intended to treat the first type argument dynamically and the second typically, in which case the appropriate attribute specification should use a transformFlags value of { false, true, false }.</para>
- </remarks>
- <summary>
- <attribution license="cc4" from="Microsoft" modified="false" />
- <para>Initializes a new instance of the <see cref="T:System.Runtime.CompilerServices.DynamicAttribute" /> class.</para>
- </summary>
- <param name="transformFlags">
- <attribution license="cc4" from="Microsoft" modified="false" />Specifies, in a prefix traversal of a type's construction, which <see cref="T:System.Object" /> occurrences are meant to be treated as a dynamically dispatched type.</param>
- </Docs>
- </Member>
- <Member MemberName="TransformFlags">
- <MemberSignature Language="C#" Value="public System.Collections.Generic.IList<bool> TransformFlags { get; }" />
- <MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IList`1<bool> TransformFlags" />
- <MemberType>Property</MemberType>
- <AssemblyInfo>
- <AssemblyVersion>4.0.0.0</AssemblyVersion>
- </AssemblyInfo>
- <ReturnValue>
- <ReturnType>System.Collections.Generic.IList<System.Boolean></ReturnType>
- </ReturnValue>
- <Docs>
- <value>To be added.</value>
- <remarks>To be added.</remarks>
- <summary>
- <attribution license="cc4" from="Microsoft" modified="false" />
- <para>Specifies, in a prefix traversal of a type's construction, which <see cref="T:System.Object" /> occurrences are meant to be treated as a dynamically dispatched type.</para>
- </summary>
- </Docs>
- </Member>
- </Members>
- </Type>
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