ListViewContainer.cs 2.0 KB

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  1. //
  2. // System.Web.UI.WebControls.ListViewContainer
  3. //
  4. // Authors:
  5. // Marek Habersack ([email protected])
  6. //
  7. // (C) 2007-2008 Novell, Inc
  8. //
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. #if NET_3_5
  30. using System;
  31. using System.Web;
  32. using System.Web.UI;
  33. namespace System.Web.UI.WebControls
  34. {
  35. // This class is necessary because each instance of the group template must define unique
  36. // IDs for its children. The presence of this class can be seen when looking at the trace of
  37. // any ASP.NET page with ListView control using item grouping.
  38. internal class ListViewContainer : Control, INamingContainer
  39. {
  40. // Since the group template may contain command-triggering controls and we're
  41. // wrapping it, we need to pass the command event up the chain, or it will get lost
  42. // otherwise.
  43. protected override bool OnBubbleEvent (object source, EventArgs e)
  44. {
  45. CommandEventArgs args = e as CommandEventArgs;
  46. if (args == null)
  47. return false;
  48. RaiseBubbleEvent (this, args);
  49. return true;
  50. }
  51. }
  52. }
  53. #endif