RegisteredWaitHandle.cs 3.4 KB

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  1. //
  2. // System.Threading.RegisteredWaitHandle.cs
  3. //
  4. // Author:
  5. // Dick Porter ([email protected])
  6. // Lluis Sanchez Gual ([email protected])
  7. //
  8. // (C) Ximian, Inc. http://www.ximian.com
  9. //
  10. //
  11. // Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
  12. //
  13. // Permission is hereby granted, free of charge, to any person obtaining
  14. // a copy of this software and associated documentation files (the
  15. // "Software"), to deal in the Software without restriction, including
  16. // without limitation the rights to use, copy, modify, merge, publish,
  17. // distribute, sublicense, and/or sell copies of the Software, and to
  18. // permit persons to whom the Software is furnished to do so, subject to
  19. // the following conditions:
  20. //
  21. // The above copyright notice and this permission notice shall be
  22. // included in all copies or substantial portions of the Software.
  23. //
  24. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  25. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  26. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  27. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  28. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  29. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  30. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  31. //
  32. #if NET_2_0
  33. using System.Runtime.InteropServices;
  34. #endif
  35. namespace System.Threading
  36. {
  37. #if NET_2_0
  38. [ComVisible (true)]
  39. #endif
  40. public sealed class RegisteredWaitHandle : MarshalByRefObject
  41. {
  42. WaitHandle _waitObject;
  43. WaitOrTimerCallback _callback;
  44. TimeSpan _timeout;
  45. object _state;
  46. bool _executeOnlyOnce;
  47. WaitHandle _finalEvent;
  48. ManualResetEvent _cancelEvent;
  49. int _callsInProcess;
  50. bool _unregistered;
  51. internal RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, TimeSpan timeout, bool executeOnlyOnce)
  52. {
  53. _waitObject = waitObject;
  54. _callback = callback;
  55. _state = state;
  56. _timeout = timeout;
  57. _executeOnlyOnce = executeOnlyOnce;
  58. _finalEvent = null;
  59. _cancelEvent = new ManualResetEvent (false);
  60. _callsInProcess = 0;
  61. _unregistered = false;
  62. }
  63. internal void Wait (object state)
  64. {
  65. try
  66. {
  67. WaitHandle[] waits = new WaitHandle[] {_waitObject, _cancelEvent};
  68. do
  69. {
  70. int signal = WaitHandle.WaitAny (waits, _timeout, false);
  71. if (!_unregistered)
  72. {
  73. lock (this) { _callsInProcess++; }
  74. ThreadPool.QueueUserWorkItem (new WaitCallback (DoCallBack), (signal == WaitHandle.WaitTimeout));
  75. }
  76. }
  77. while (!_unregistered && !_executeOnlyOnce);
  78. }
  79. catch {}
  80. lock (this) {
  81. _unregistered = true;
  82. if (_callsInProcess == 0 && _finalEvent != null)
  83. NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
  84. }
  85. }
  86. private void DoCallBack (object timedOut)
  87. {
  88. if (_callback != null)
  89. _callback (_state, (bool)timedOut);
  90. lock (this)
  91. {
  92. _callsInProcess--;
  93. if (_unregistered && _callsInProcess == 0 && _finalEvent != null)
  94. NativeEventCalls.SetEvent_internal (_finalEvent.Handle);
  95. }
  96. }
  97. #if NET_2_0
  98. [ComVisible (true)]
  99. #endif
  100. public bool Unregister(WaitHandle waitObject)
  101. {
  102. lock (this)
  103. {
  104. if (_unregistered) return false;
  105. _finalEvent = waitObject;
  106. _unregistered = true;
  107. _cancelEvent.Set();
  108. return true;
  109. }
  110. }
  111. #if ONLY_1_1
  112. [MonoTODO]
  113. ~RegisteredWaitHandle() {
  114. // FIXME
  115. }
  116. #endif
  117. }
  118. }