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- //
- // System.Threading.Timer.cs
- //
- // Authors:
- // Dick Porter ([email protected])
- // Gonzalo Paniagua Javier ([email protected])
- //
- // (C) 2001, 2002 Ximian, Inc. http://www.ximian.com
- // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System.Runtime.InteropServices;
- namespace System.Threading
- {
- #if NET_2_0
- [ComVisible (true)]
- #endif
- public sealed class Timer : MarshalByRefObject, IDisposable
- {
- sealed class Runner : MarshalByRefObject
- {
- ManualResetEvent wait;
- AutoResetEvent start_event;
- TimerCallback callback;
- object state;
- int dueTime;
- int period;
- bool disposed;
- bool aborted;
- public Runner (TimerCallback callback, object state, AutoResetEvent start_event)
- {
- this.callback = callback;
- this.state = state;
- this.start_event = start_event;
- this.wait = new ManualResetEvent (false);
- }
- public int DueTime {
- get { return dueTime; }
- set { dueTime = value; }
- }
- public int Period {
- get { return period; }
- set { period = value == 0 ? Timeout.Infinite : value; }
- }
- bool WaitForDueTime ()
- {
- if (dueTime > 0) {
- bool signaled;
- do {
- wait.Reset ();
- signaled = wait.WaitOne (dueTime, false);
- } while (signaled == true && !disposed && !aborted);
- if (!signaled)
- callback (state);
- if (disposed)
- return false;
- }
- else
- callback (state);
- return true;
- }
- public void Abort ()
- {
- lock (this) {
- aborted = true;
- wait.Set ();
- }
- }
-
- public void Dispose ()
- {
- lock (this) {
- disposed = true;
- Abort ();
- }
- }
- public void Start ()
- {
- while (!disposed && start_event.WaitOne ()) {
- if (disposed)
- return;
- aborted = false;
- if (dueTime == Timeout.Infinite)
- continue;
- if (!WaitForDueTime ())
- return;
- if (aborted || (period == Timeout.Infinite))
- continue;
- bool signaled = false;
- while (true) {
- if (disposed)
- return;
- if (aborted)
- break;
- try {
- wait.Reset ();
- } catch (ObjectDisposedException) {
- // FIXME: There is some race condition
- // here when the thread is being
- // aborted on exit.
- return;
- }
- signaled = wait.WaitOne (period, false);
- if (aborted || disposed)
- break;
- if (!signaled) {
- callback (state);
- } else if (!WaitForDueTime ()) {
- return;
- }
- }
- }
- }
- }
- Runner runner;
- AutoResetEvent start_event;
- WeakReference weak_t;
- public Timer (TimerCallback callback, object state, int dueTime, int period)
- {
- if (dueTime < -1)
- throw new ArgumentOutOfRangeException ("dueTime");
- if (period < -1)
- throw new ArgumentOutOfRangeException ("period");
- Init (callback, state, dueTime, period);
- }
- public Timer (TimerCallback callback, object state, long dueTime, long period)
- {
- if (dueTime < -1)
- throw new ArgumentOutOfRangeException ("dueTime");
- if (period < -1)
- throw new ArgumentOutOfRangeException ("period");
- Init (callback, state, (int) dueTime, (int) period);
- }
- public Timer (TimerCallback callback, object state, TimeSpan dueTime, TimeSpan period)
- : this (callback, state, Convert.ToInt32(dueTime.TotalMilliseconds), Convert.ToInt32(period.TotalMilliseconds))
- {
- }
- [CLSCompliant(false)]
- public Timer (TimerCallback callback, object state, uint dueTime, uint period)
- : this (callback, state, (long) dueTime, (long) period)
- {
- }
- #if NET_2_0
- public Timer (TimerCallback callback)
- {
- Init (callback, this, Timeout.Infinite, Timeout.Infinite);
- }
- #endif
- void Init (TimerCallback callback, object state, int dueTime, int period)
- {
- start_event = new AutoResetEvent (false);
- runner = new Runner (callback, state, start_event);
- Change (dueTime, period);
- Thread t = new Thread (new ThreadStart (runner.Start));
- weak_t = new WeakReference (t);
-
- t.IsBackground = true;
- t.Start ();
- }
- public bool Change (int dueTime, int period)
- {
- if (dueTime < -1)
- throw new ArgumentOutOfRangeException ("dueTime");
- if (period < -1)
- throw new ArgumentOutOfRangeException ("period");
- if (runner == null)
- return false;
- start_event.Reset ();
- runner.Abort ();
- runner.DueTime = dueTime;
- runner.Period = period;
- start_event.Set ();
- return true;
- }
- public bool Change (long dueTime, long period)
- {
- if(dueTime > 4294967294)
- throw new NotSupportedException ("Due time too large");
- if(period > 4294967294)
- throw new NotSupportedException ("Period too large");
- return Change ((int) dueTime, (int) period);
- }
- public bool Change (TimeSpan dueTime, TimeSpan period)
- {
- return Change (Convert.ToInt32(dueTime.TotalMilliseconds), Convert.ToInt32(period.TotalMilliseconds));
- }
- [CLSCompliant(false)]
- public bool Change (uint dueTime, uint period)
- {
- if (dueTime > Int32.MaxValue)
- throw new NotSupportedException ("Due time too large");
- if (period > Int32.MaxValue)
- throw new NotSupportedException ("Period too large");
- return Change ((int) dueTime, (int) period);
- }
- public void Dispose ()
- {
- Thread t = (Thread)weak_t.Target;
-
- if (t != null && t.IsAlive) {
- if (t != Thread.CurrentThread)
- t.Abort ();
- }
- if (runner != null) {
- runner.Dispose ();
- runner = null;
- }
- GC.SuppressFinalize (this);
- }
- public bool Dispose (WaitHandle notifyObject)
- {
- Dispose ();
- NativeEventCalls.SetEvent_internal (notifyObject.Handle);
- return true;
- }
- ~Timer ()
- {
- Thread t = (Thread)weak_t.Target;
-
- if (t != null && t.IsAlive)
- t.Abort ();
- if (runner != null)
- runner.Abort ();
- }
- }
- }
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