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- 2004-12-03 Gonzalo Paniagua Javier <[email protected]>
- * NetworkStream.cs: Write should ensure that writes all the contents
- of the buffer. Fixes bug #70123. Besos para Miguelito.
- 2004-10-14 Dick Porter <[email protected]>
- * Socket.cs (Sockets ): Set Accept()ed socket blocking status to
- be the same as the listening socket. This follows MS behaviour.
- 2004-08-04 Dick Porter <[email protected]>
- * Socket.cs: Update Connected state in Select and Poll; this is
- when we find out that non-blocking Connects succeed. Fixes bug
- 62398.
- 2004-07-28 Dick Porter <[email protected]>
- * Socket.cs: ReceiveFrom might not return a valid EndPoint. Patch
- by Nick Vaughan ([email protected]), fixes bug 61608.
- 2004-07-15 Dick Porter <[email protected]>
- * Socket.cs: Don't try and dereference a null array in Select()
- (possible if a descriptor list of length 0 was passed.) Patch by
- Nick Vaughan ([email protected]), fixes bug 61595.
- 2004-07-12 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: if'ed RemoveReferences calls.
- 2004-07-09 Dick Porter <[email protected]>
- * Socket.cs: Slight tweak to allow unknown objects to be returned
- by GetSocketOption().
- 2004-06-28 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: connect on non-blocking sockets returns EINPROGRESS. Fixes
- bug #60811.
- 2004-06-23 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: wrong error code in connect and accept. EWOULDBLOCK is
- 10035. Fixes bug #60563.
- 2004-06-20 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: fixed Accept for non-blocking sockets.
- 2004-06-10 Gert Driesen <[email protected]>
- * LingerOption.cs: marked field private to fix API signature
- * MulticastOption.cs: marked field private to fix API signature
- 2004-06-05 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: throw ArgumentNullException if all the list are null OR
- empty. Fixes bug #59632.
- 2004-05-21 Patrik Torstensson <[email protected]>
- * TcpListener.cs: Fixes a lot of the problems with remoting nunit tests.
-
- (AcceptTcpClient): Don't create TcpClient before a
- connection is accepted.
-
- (LocalEndPoint): Use Server LocalEndPoint if connected
- otherwise use endpoint from ctor.
-
- (Init): Save end point, not server endpoint. This did
- cause TcpListener to ignore port sent via constructor.
- (Pending): Fixed wait time (method should return directly)
-
- (Start): Moved Bind here instead of Init method; old method
- caused us to bind ports even if the listener was stopped.
-
- (Stop): Null server when stopping
- 2004-05-13 Dick Porter <[email protected]>
- * UdpClient.cs:
- * TcpClient.cs: Public API fixes
- 2004-05-07 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: fixed Connect for non-blocking sockets. Closes bug #58169.
- 2004-05-03 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: fix for BeginConnect and non-blocking sockets.
- 2004-05-03 Lluis Sanchez Gual <[email protected]>
- * Socket.cs: Use assembly name const to load Mono.Posix.
- 2004-05-01 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: only enable socket AIO if MONO_ENABLE_SOCKET_AIO is there.
- I will remove this once THE bug is hunted.
- 2004-04-28 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: added support for unmanaged asynchronous IO. Speed up
- error checking.
- * UdpClient.cs: fixed Dispose so that it only closes the socket when
- called explicitly.
- 2004-04-24 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: added GetSupportsAsync and Poll_internal internal calls.
- Cleaned up Worker class: moved fields to SocketAsyncResult and use Poll
- when the socket is non-blocking before getting EWOULDBLOCK error.
- 2004-04-08 Dick Porter <[email protected]>
- * Socket.cs: Rearrange the internal calls so that the exceptions
- are thrown from managed code
- 2004-03-21 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: when Dispose (bool) is called from the finalizer, always
- do the cleanup. Fixes yet another nullref with xsp.
- 2004-02-19 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: implemented IOControl.
- 2004-02-18 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: use the threadpool for asynchronous calls instead of
- creating new threads.
- 2004-02-12 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: added locks around waithandle assign and comparison in
- class Worker. Handle other exceptions than SocketException for
- non-blocking sockets.
- 2004-01-24 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: handle WSAEWOULDBLOCK for non-blocking sockets. Fixes
- bug #53168. Avoid the creation of the ManualResetEvent in class Worker
- whenever possible.
- 2004-01-24 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: if we have a pending async event, delay socket closing
- until EndX is called. Fixes bug #53229. Check parameters and if the
- socket has been disposed. Implemented IDisposable explicitly. The
- threads created have IsBackground = true now.
- 2004-01-10 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: patch from Brad Fitzpatrick <[email protected]> episode 2.
- 2003-12-30 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: fix for several asynchronous methods to delay exception
- throwing. Patch by Brad Fitzpatrick <[email protected]>.
- 2003-12-18 Gonzalo Paniagua Javier <[email protected]>
- * TcpListener.cs: get the LocalEndPoint from the socket after binding.
- Fixes bug #52329.
- 2003-10-20 Miguel de Icaza <[email protected]>
- * TcpClient.cs: Fix void Dispose (bool disposing) to follow the
- pattern. It was shutting down the managed resources even in the
- finalizer case, it should only do that when called from
- IDisposable.Dipose.
- 2003-09-11 Lluis Sanchez Gual <[email protected]>
- * NetworkStream.cs: Added [In,Out] attributes to Read method.
- 2003-08-24 Gonzalo Paniagua Javier <[email protected]>
- * TcpListener.cs: various fixes to make the new tests pass. Closes
- bug #47848.
- 2003-08-10 Miguel de Icaza <[email protected]>
- * UdpClient.cs (Receive): Fix Bug 45633; We should do a blocking
- call until a datagram is arrives from the remote host. This
- removes the 512 "magic" buffer size when we did not have any data.
-
- 2003-07-31 Gonzalo Paniagua Javier <[email protected]>
- * NetworkStream.cs:
- * Socket.cs: fixed array boundary checks. 0 sized arrays are allowed.
- 2003-07-18 Andreas Nahr <[email protected]>
- * Socket.cs: Added GetHashCode method
- 2003-07-14 Jerome Laban <[email protected]>
- * Socket.cs:
- * ProtocolType.cs:
- * SocketOptionLevel.cs:
- * TcpListener.cs:
- * TcpClient.cs:
- * UdpClient.cs:
-
- Added IPv6 support.
- * IPv6MulticastOption.cs: Added for IPv6 support.
- 2003-05-16 Dick Porter <[email protected]>
- * Socket.cs: Use Mono.Posix.UnixEndPoint if its available
- 2003-05-11 Gonzalo Paniagua Javier <[email protected]>
- * MulticastOption.cs: patch by Jerome Laban included in bug #42393.
- 2003-05-05 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs:
- (Select): don't create arrays if not needed.
- (Poll): call Select_internal directly.
- Warning: you need an up to date runtime for this to work!
- 2003-03-25 Gonzalo Paniagua Javier <[email protected]>
- * UdpClient.cs: don't bind the socket unless .ctor (IPEndPoint) is used.
- Added more checks and throws.
- Small fixes in Send to avoid duplicating the buffer.
- Moved CheckIfDisposed calls to the start of the methods instead of doing
- the check inside a finally clause.
- 2003-03-03 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs:
- (SendTo): fix from Jerome Laban <[email protected]>.
- 2003-02-28 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: patch from Elan Feingold <[email protected]>. Fixes
- NullReferenceException when the callback is null.
- 2003-02-17 Gonzalo Paniagua Javier <[email protected]>
- * NetworkStream.cs: allow 0 size array in Write.
- 2003-02-16 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: make Worker.Connect and Receive work with non-blocking
- sockets. May be Receive* and Send* in Worker need to do the same. I'll
- wait for bug reports. Set IsCompleted to true before invoking the end
- callback. Fixes bug #38136.
- 2003-01-23 Gonzalo Paniagua Javier <[email protected]>
- * NetworkStream.cs: the check for disposed should not be done in the
- finally clause.
- 2003-01-04 Gonzalo Paniagua Javier <[email protected]>
- * UdpClient.cs: fixed bug #36226.
- 2002-11-13 Dick Porter <[email protected]>
- * Socket.cs: Only close the socket in one place, ie the Dispose
- method. Fixes bug 32054.
- 2002-11-09 Gonzalo Paniagua Javier <[email protected]>
- * Socket.cs: offset == size == 0 it's ok in Send ().
- 2002-11-03 Phillip Pearson <[email protected]>
- * TcpClient.cs: Fixed SetTcpClient() to pass through to the Client
- property, which now sets stream to null (it's set by GetStream()). This
- should make GetStream() work on a TcpClient which has had the socket set
- by assignment to the Client property, not only one that has been created
- by TcpListener.AcceptTcpClient().
- 2002-10-08 Dick Porter <[email protected]>
- * Socket.cs:
- * NetworkStream.cs: Bounds checking fixes, and better exception
- texts. Changes by [email protected] (Timothy J. Mills).
- 2002-10-03 Dick Porter <[email protected]>
- * TcpClient.cs: NoDelay is a TCP option, not Socket
- 2002-09-16 Miguel de Icaza <[email protected]>
- * SocketFlags.cs: Add missing enumeration.
- * UdpClient.cs: Make Dispose private.
- 2002-08-20 Dick Porter <[email protected]>
- * Socket.cs: Fix deadlock when the AsyncResult callback calls
- End*(). Set the async request's worker property so it can return
- results. These two fixes combined fix bug 28092.
- 2002-06-24 Dick Porter <[email protected]>
- * Socket.cs: Make SetSocketOption cope with boolean values (they
- are passed as objects, not the ints the runtime was expecting)
- 2002-05-17 Lawrence Pit <[email protected]>
- * TcpListener.cs: Renamed LocalEndPoint to LocalEndpoint
- * NetworkStream.cs, UdpClient.cs and TcpClient.cs: modified disposable
- routines, added checks for disposed state.
- * UdpClient.cs: commented out GetHashCode and Equals as it's not
- overriden in ms.net implementation.
- 2002-05-17 Jaroslaw Kowalski <[email protected]>
- * TcpClient.cs: fixed SetTcpClient so that
- TcpListener.AcceptTcpClient works and allows
- you to call GetStream() on its result
- 2002-04-24 Dick Porter <[email protected]>
- * Socket.cs (Poll): Give correct argument to Select(), as spotted
- by Jaroslaw Kowalski <[email protected]>
- 2002-04-16 Gonzalo Paniagua Javier <[email protected]>
- * UdpClient.cs: implemented.
- 2002-04-02 Dick Porter <[email protected]>
- * TcpListener.cs: in Start(), set the socket listen backlog value
- to a sane value (noticed by Jonathan Stowe <[email protected]>)
- 2002-02-13 Dick Porter <[email protected]>
- * Socket.cs: Implemenent Select, Blocking, Connected,
- GetSocketOption, Poll, SetSocketOption and Shutdown
- * MulticastOption.cs:
- * LingerOption.cs: Delete override methods that don't need to be
- implemented
- 2002-01-23 Miguel de Icaza <[email protected]>
- * NetworkStream.cs: Implement class.
- 2002-01-23 Dick Porter <[email protected]>
- * SocketException.cs: Implemented
- * Socket.cs: Implemented most methods
- * LingerOption.cs: Made compile
- * AddressFamily.cs: Removed empty auto-generated comments
- 2002-01-17 Miguel de Icaza <[email protected]>
- * SocketException.cs: Reimplemented.
- 2002-01-06 Ravi Pratap <[email protected]>
- * ChangeLog : Add to this directory.
- * SocketException.cs, TcpClient.cs, TcpListener.cs : MonoTODO
- attribute decoration.
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