EventWaitHandleTest.cs 1.8 KB

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  1. //
  2. // EventWaitHandleTest.cs - NUnit Test Cases for EventWaitHandle
  3. //
  4. // Author:
  5. // Sebastien Pouliot ([email protected])
  6. //
  7. // Copyright (C) 2009 Novell, Inc (http://www.novell.com)
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. using System.Threading;
  30. using NUnit.Framework;
  31. namespace MonoTests.System.Threading {
  32. [TestFixture]
  33. public class EventWaitHandleTest {
  34. [Test]
  35. [ExpectedException (typeof (ArgumentException))]
  36. public void EventWaitHandle_InvalidEventResetMode ()
  37. {
  38. new EventWaitHandle (true, (EventResetMode) Int32.MinValue);
  39. }
  40. [Test]
  41. public void Disposed_Set ()
  42. {
  43. var ewh = new EventWaitHandle (false, EventResetMode.ManualReset);
  44. ewh.Dispose();
  45. try {
  46. ewh.Set();
  47. Assert.Fail ();
  48. } catch (ObjectDisposedException) {
  49. }
  50. }
  51. }
  52. }