DesignerTransaction.cs 2.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112
  1. //
  2. // System.ComponentModel.Design.DesignerTransaction.cs
  3. //
  4. // Author:
  5. // Alejandro Sánchez Acosta ([email protected])
  6. // Andreas Nahr ([email protected])
  7. //
  8. // (C) Alejandro Sánchez Acosta
  9. // (C) 2003 Andreas Nahr
  10. // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
  11. //
  12. // Permission is hereby granted, free of charge, to any person obtaining
  13. // a copy of this software and associated documentation files (the
  14. // "Software"), to deal in the Software without restriction, including
  15. // without limitation the rights to use, copy, modify, merge, publish,
  16. // distribute, sublicense, and/or sell copies of the Software, and to
  17. // permit persons to whom the Software is furnished to do so, subject to
  18. // the following conditions:
  19. //
  20. // The above copyright notice and this permission notice shall be
  21. // included in all copies or substantial portions of the Software.
  22. //
  23. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  24. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  25. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  26. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  27. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  28. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  29. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  30. //
  31. namespace System.ComponentModel.Design
  32. {
  33. public abstract class DesignerTransaction : IDisposable
  34. {
  35. private string description;
  36. private bool committed;
  37. private bool canceled;
  38. protected DesignerTransaction ()
  39. : this ("")
  40. {
  41. }
  42. protected DesignerTransaction (string description)
  43. {
  44. this.description = description;
  45. this.committed = false;
  46. this.canceled = false;
  47. }
  48. void IDisposable.Dispose ()
  49. {
  50. Dispose (true);
  51. }
  52. protected virtual void Dispose (bool disposing)
  53. {
  54. Cancel ();
  55. if (disposing) {
  56. GC.SuppressFinalize (true);
  57. }
  58. }
  59. protected abstract void OnCancel ();
  60. protected abstract void OnCommit ();
  61. public void Cancel ()
  62. {
  63. // LAMESPEC Cannot find anything about the exact behavior, but I do some checks that
  64. // seem to make sense
  65. if (this.Canceled == false && this.Committed == false) {
  66. this.canceled = true;
  67. OnCancel ();
  68. }
  69. }
  70. public void Commit ()
  71. {
  72. // LAMESPEC Cannot find anything about the exact behavior, but I do some checks that
  73. // seem to make sense
  74. if (this.Canceled == false && this.Committed == false) {
  75. this.committed = true;
  76. OnCommit ();
  77. }
  78. }
  79. public bool Canceled {
  80. get {
  81. return canceled;
  82. }
  83. }
  84. public bool Committed {
  85. get {
  86. return committed;
  87. }
  88. }
  89. public string Description {
  90. get {
  91. return description;
  92. }
  93. }
  94. ~DesignerTransaction ()
  95. {
  96. Dispose (false);
  97. }
  98. }
  99. }