ChangeLog 4.4 KB

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  1. 2005-05-18 Lluis Sanchez Gual <[email protected]>
  2. * TcpServerChannel.cs: In StopListening, wait for the server thread
  3. to stop before returning. This fixes bug #74962.
  4. 2005-01-25 Lluis Sanchez Gual <[email protected]>
  5. * TcpServerTransportSink.cs: Set IPAddress and ConnectionId
  6. transport headers. This fixes bug #71423.
  7. * TcpServerChannel.cs: Use Socket instead of TcpClient, so we can
  8. easily get the IP address of the client. Added properties in
  9. ClientConnection to get the IP address and the connection id.
  10. 2005-01-21 Lluis Sanchez Gual <[email protected]>
  11. * TcpMessageIO.cs: Added a buffer parameter to ReceiveMessageStatus,
  12. to avoid creating unneded buffers.
  13. * TcpServerChannel.cs, TcpClientTransportSink.cs: Use new buffer
  14. parameter in ReceiveMessageStatus.
  15. 2005-01-14 Lluis Sanchez Gual <[email protected]>
  16. * TcpConnectionPool.cs: Don't limit client connections.
  17. This fixes bug #70700. Create connections from outside the pool lock.
  18. * TcpMessageIO.cs: Throw real exceptions when errors occur.
  19. * TcpServerChannel.cs: Use the new RemotingThreadPool to manage threads.
  20. This also fixes bug #70700.
  21. 2004-12-17 Lluis Sanchez Gual <[email protected]>
  22. * TcpMessageIO.cs: Removed some more WriteByte calls.
  23. * TcpClientTransportSink.cs: Flush the net stream after writing
  24. a message.
  25. 2004-12-10 Lluis Sanchez Gual <[email protected]>
  26. * TcpChannel.cs: Don't use regular expressions to parse the url, it's
  27. too slow.
  28. * TcpMessageIO.cs: Read byte chunks using the new StreamRead method,
  29. which won't block if the connection is closed.
  30. * TcpServerChannel.cs: Flush the stream after writing the response.
  31. Wrap the close call in a try/catch (some bytes can be left in the
  32. buffered stream if a connection is suddently closed, and it will fail
  33. when trying to flush them).
  34. 2004-12-09 Lluis Sanchez Gual <[email protected]>
  35. * TcpConnectionPool.cs: Access the socket stream through a
  36. BufferedStream.
  37. * TcpMessageIO.cs: Avoid ReadByte().
  38. * TcpServerChannel.cs: Access the socket stream through a
  39. BufferedStream. Abort the connection if an unknown message is received.
  40. All this fixes performance bug #70337.
  41. 2004-10-22 Lluis Sanchez Gual <[email protected]>
  42. * TcpClientChannel.cs: In CreateMessageSink, process the remote channel
  43. data if the provided url does not have the expected format. This fixes
  44. a regression from the fix for bug #66768 and fixes #68669.
  45. 2004-07-15 Lluis Sanchez Gual <[email protected]>
  46. * TcpServerChannel.cs: Set channel name from the provided properties.
  47. This fixes bug #61592.
  48. 2004-05-13 Lluis Sanchez Gual <[email protected]>
  49. * TcpChannel.cs: Made Init private.
  50. * TcpClientTransportSink.cs, TcpClientTransportSinkProvider.cs,
  51. TcpServerTransportSink.cs: Made internal.
  52. 2004-04-16 Lluis Sanchez Gual <[email protected]>
  53. * TcpClientChannel.cs: Initialize the sink provider in the default
  54. constructor.
  55. 2004-03-04 Lluis Sanchez Gual <[email protected]>
  56. * TcpServerChannel.cs: In the ProcessMessages() loop, moved the closing of
  57. the stream to the finally block, so it is called if the thread is aborted.
  58. 2004-02-27 Lluis Sanchez Gual <[email protected]>
  59. * TcpClientTransportSink.cs: Set the RequestUri transport header before
  60. sending the request.
  61. 2004-02-23 Lluis Sanchez Gual <[email protected]>
  62. * TcpClientTransportSink.cs: Release the connection after sending an
  63. OneWay call. This fixes bug #54671.
  64. 2003-12-23 Lluis Sanchez Gual <[email protected]>
  65. * TcpServerChannel.cs: If useIpAddress and bindAddress are both specified,
  66. set bindAddress as the host address for the client.
  67. 2003-12-19 Lluis Sanchez Gual <[email protected]>
  68. * TcpServerChannel.cs: Fixes in channel initialization.
  69. 2003-12-12 Lluis Sanchez Gual <[email protected]>
  70. * TcpChannel.cs: Added null check.
  71. 2003-11-16 Lluis Sanchez Gual <[email protected]>
  72. * TcpClientChannel.cs: Added support for name and priority properties.
  73. * TcpServerChannel.cs: Added support for priority, bindTo, useIpAddress,
  74. machineName and supressChannelData properties.
  75. * TcpChannel.cs, TcpServerTransportSink.cs: Formatting change.
  76. 2003-11-13 Lluis Sanchez Gual <[email protected]>
  77. * TcpChannel.cs: take into account name and priority properties.
  78. 2003-11-12 Lluis Sanchez Gual <[email protected]>
  79. * TcpServerChannel.cs: Remove listener initialization and StartListening
  80. call from constructor. It is called now by the remoting framework.
  81. * TcpConnectionPool.cs: Removed fixme.
  82. Older log entries can be found in the System.Runtime.Remoting ChangeLog.