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- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- // Copyright (c) 2004 Novell, Inc.
- //
- // Authors:
- // Peter Bartok [email protected]
- //
- //
- // $Revision: 1.1 $
- // $Modtime: $
- // $Log: InputLanguage.cs,v $
- // Revision 1.1 2004/07/09 05:21:25 pbartok
- // - Initial check-in
- //
- //
- // NOT COMPLETE
- using System.Globalization;
- namespace System.Windows.Forms {
- public sealed class InputLanguage {
- internal static InputLanguageCollection all;
- private IntPtr handle;
- private CultureInfo culture;
- private string layout_name;
- private static InputLanguage current_input;
- private static InputLanguage default_input;
- #region Private Constructor
- [MonoTODO("Pull Microsofts InputLanguages and enter them here")]
- internal InputLanguage() {
- if (all == null) {
- all = new InputLanguageCollection();
- all.Add(new InputLanguage(IntPtr.Zero, new CultureInfo(""), "US"));
- }
- if (default_input == null) {
- default_input=InputLanguage.FromCulture(CultureInfo.CurrentUICulture);
- }
- if (current_input == null) {
- current_input=InputLanguage.FromCulture(CultureInfo.CurrentUICulture);
- }
- }
- internal InputLanguage(IntPtr handle, CultureInfo culture, string layout_name) : this() {
- this.handle=handle;
- this.culture=culture;
- this.layout_name=layout_name;
- }
- #endregion // Private Constructor
- #region Public Static Properties
- public static InputLanguage CurrentInputLanguage {
- get {
- return current_input;
- }
- set {
- if (all.Contains(value)) {
- current_input=value;
- }
- }
- }
- public static InputLanguage DefaultInputLanguage {
- get {
- return default_input;
- }
- }
- public static InputLanguageCollection InstalledInputLanguage {
- get {
- return all;
- }
- }
- #endregion // Public Static Properties
- #region Public Instance Properties
- public CultureInfo Culture {
- get {
- return this.culture;
- }
- }
- public IntPtr Handle {
- get {
- return this.handle;
- }
- }
- public string LayoutName {
- get {
- return this.layout_name;
- }
- }
- #endregion // Public Instance Properties
- #region Public Static Methods
- public static InputLanguage FromCulture(System.Globalization.CultureInfo culture) {
- foreach (InputLanguage c in all) {
- if (culture.EnglishName==c.culture.EnglishName) {
- return new InputLanguage(c.handle, c.culture, c.layout_name);
- }
- }
- return new InputLanguage(all[0].handle, all[0].culture, all[0].layout_name);
- }
- #endregion // Public Static Methods
- #region Public Instance Methods
- public override bool Equals(object value) {
- if (value is InputLanguage) {
- if ((((InputLanguage)value).culture==this.culture) && (((InputLanguage)value).handle==this.handle) && (((InputLanguage)value).layout_name==this.layout_name)) {
- return true;
- }
- }
- return false;
- }
- public override int GetHashCode() {
- return base.GetHashCode();
- }
- #endregion // Public Instance Methods
- }
- }
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