InputLanguageChangedEventArgs.cs 2.3 KB

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  1. // Permission is hereby granted, free of charge, to any person obtaining
  2. // a copy of this software and associated documentation files (the
  3. // "Software"), to deal in the Software without restriction, including
  4. // without limitation the rights to use, copy, modify, merge, publish,
  5. // distribute, sublicense, and/or sell copies of the Software, and to
  6. // permit persons to whom the Software is furnished to do so, subject to
  7. // the following conditions:
  8. //
  9. // The above copyright notice and this permission notice shall be
  10. // included in all copies or substantial portions of the Software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  13. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  14. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  15. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  16. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  17. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  18. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  19. //
  20. // Copyright (c) 2004 Novell, Inc.
  21. //
  22. // Authors:
  23. // Peter Bartok [email protected]
  24. //
  25. //
  26. // $Revision: 1.1 $
  27. // $Modtime: $
  28. // $Log: InputLanguageChangedEventArgs.cs,v $
  29. // Revision 1.1 2004/07/09 05:21:25 pbartok
  30. // - Initial check-in
  31. //
  32. //
  33. // COMPLETE
  34. using System.Globalization;
  35. namespace System.Windows.Forms {
  36. public class InputLanguageChangedEventArgs {
  37. private CultureInfo culture;
  38. private byte charset;
  39. private InputLanguage input_language;
  40. #region Public Constructors
  41. public InputLanguageChangedEventArgs(System.Globalization.CultureInfo culture, byte charSet) {
  42. this.culture = culture;
  43. this.charset = charSet;
  44. this.input_language = InputLanguage.FromCulture(culture);
  45. }
  46. public InputLanguageChangedEventArgs(InputLanguage inputLanguage, byte charSet) {
  47. this.culture = inputLanguage.Culture;
  48. this.charset = charSet;
  49. this.input_language = inputLanguage;
  50. }
  51. #endregion // Public Constructors
  52. #region Public Instance Properties
  53. public byte CharSet {
  54. get {
  55. return this.charset;
  56. }
  57. }
  58. public CultureInfo Culture {
  59. get {
  60. return this.culture;
  61. }
  62. }
  63. public InputLanguage InputLanguage {
  64. get {
  65. return this.input_language;
  66. }
  67. }
  68. #endregion // Public Instance Properties
  69. }
  70. }