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DesignerTransaction.cs 2.7 KB

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  1. //
  2. // System.ComponentModel.Design.DesignerTransaction.cs
  3. //
  4. // Author:
  5. // Alejandro Sánchez Acosta ([email protected])
  6. // Andreas Nahr ([email protected])
  7. //
  8. // (C) Alejandro Sánchez Acosta
  9. // (C) 2003 Andreas Nahr
  10. //
  11. //
  12. // Permission is hereby granted, free of charge, to any person obtaining
  13. // a copy of this software and associated documentation files (the
  14. // "Software"), to deal in the Software without restriction, including
  15. // without limitation the rights to use, copy, modify, merge, publish,
  16. // distribute, sublicense, and/or sell copies of the Software, and to
  17. // permit persons to whom the Software is furnished to do so, subject to
  18. // the following conditions:
  19. //
  20. // The above copyright notice and this permission notice shall be
  21. // included in all copies or substantial portions of the Software.
  22. //
  23. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  24. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  25. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  26. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  27. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  28. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  29. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  30. //
  31. using System;
  32. namespace System.ComponentModel.Design
  33. {
  34. public abstract class DesignerTransaction : IDisposable
  35. {
  36. private string description;
  37. private bool committed;
  38. private bool canceled;
  39. public DesignerTransaction ()
  40. : this ("")
  41. {
  42. }
  43. public DesignerTransaction (string description)
  44. {
  45. this.description = description;
  46. this.committed = false;
  47. this.canceled = false;
  48. }
  49. void IDisposable.Dispose ()
  50. {
  51. this.Dispose (true);
  52. }
  53. protected virtual void Dispose (bool disposing)
  54. {
  55. this.Cancel ();
  56. }
  57. protected abstract void OnCancel ();
  58. protected abstract void OnCommit ();
  59. public void Cancel ()
  60. {
  61. // LAMESPEC Cannot find anything about the exact behavior, but I do some checks that
  62. // seem to make sense
  63. if (this.Canceled == false && this.Committed == false) {
  64. this.canceled = true;
  65. OnCancel ();
  66. }
  67. }
  68. public void Commit ()
  69. {
  70. // LAMESPEC Cannot find anything about the exact behavior, but I do some checks that
  71. // seem to make sense
  72. if (this.Canceled == false && this.Committed == false) {
  73. this.committed = true;
  74. OnCommit ();
  75. }
  76. }
  77. public bool Canceled {
  78. get {
  79. return canceled;
  80. }
  81. }
  82. public bool Committed {
  83. get {
  84. return committed;
  85. }
  86. }
  87. public string Description {
  88. get {
  89. return description;
  90. }
  91. }
  92. ~DesignerTransaction ()
  93. {
  94. Dispose (false);
  95. }
  96. }
  97. }