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- //
- // System.Diagnostics.Switch.cs
- //
- // Comments from John R. Hicks <[email protected]> original implementation
- // can be found at: /mcs/docs/apidocs/xml/en/System.Diagnostics
- //
- // Author:
- // John R. Hicks ([email protected])
- // Jonathan Pryor ([email protected])
- //
- // (C) 2001-2002
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System.Collections;
- namespace System.Diagnostics
- {
- public abstract class Switch
- {
- private string name = "";
- private string description = "";
- private int switchSetting = 0;
- // MS Behavior is that (quoting from MSDN for OnSwitchSettingChanged()):
- // "...It is invoked the first time a switch reads its value from the
- // configuration file..."
- // The docs + testing implies two things:
- // 1. The value of the switch is not read in from the constructor
- // 2. The value is instead read in on the first time get_SwitchSetting is
- // invoked
- // Assuming that OnSwitchSettingChanged() is invoked on a .config file
- // read and on all changes
- //
- // Thus, we need to keep track of whether or not switchSetting has been
- // initialized. Using `switchSetting=-1' seems logical, but if someone
- // actually wants to use -1 as a switch value that would cause problems.
- private bool initialized = false;
- protected Switch(string displayName, string description)
- {
- this.name = displayName;
- this.description = description;
- }
- public string Description {
- get {return description;}
- }
- public string DisplayName {
- get {return name;}
- }
- protected int SwitchSetting {
- get {
- if (!initialized) {
- initialized = true;
- GetConfigFileSetting ();
- OnSwitchSettingChanged ();
- }
- return switchSetting;
- }
- set {
- if(switchSetting != value) {
- switchSetting = value;
- OnSwitchSettingChanged();
- }
- initialized = true;
- }
- }
- private void GetConfigFileSetting ()
- {
- try {
-
- // Load up the specified switch
- IDictionary d = (IDictionary) DiagnosticsConfiguration.Settings ["switches"];
- if (d != null)
- switchSetting = int.Parse (d [name].ToString());
- } catch {
- switchSetting = 0;
- }
- }
- protected virtual void OnSwitchSettingChanged()
- {
- // Do nothing. This is merely provided for derived classes to know when
- // the value of SwitchSetting has changed.
- }
- }
- }
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