| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197 |
- //
- // System.Timers.Timer
- //
- // Authors:
- // Gonzalo Paniagua Javier ([email protected])
- //
- // (C) 2002 Ximian, Inc (http://www.ximian.com)
- //
- // The docs talk about server timers and such...
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.ComponentModel;
- using System.Threading;
- namespace System.Timers
- {
- [DefaultEventAttribute("Elapsed")]
- [DefaultProperty("Interval")]
- public class Timer : Component, ISupportInitialize
- {
- bool autoReset;
- bool enabled;
- double interval;
- ISynchronizeInvoke so;
- ManualResetEvent wait;
- [Category("Behavior")]
- [TimersDescription("Occurs when the Interval has elapsed.")]
- public event ElapsedEventHandler Elapsed;
- public Timer () : this (100)
- {
- }
- public Timer (double interval)
- {
- autoReset = true;
- enabled = false;
- Interval = interval;
- so = null;
- wait = null;
- }
- [Category("Behavior")]
- [DefaultValue(true)]
- [TimersDescription("Indicates whether the timer will be restarted when it is enabled.")]
- public bool AutoReset
- {
- get { return autoReset; }
- set { autoReset = value; }
- }
- [Category("Behavior")]
- [DefaultValue(false)]
- [TimersDescription("Indicates whether the timer is enabled to fire events at a defined interval.")]
- public bool Enabled
- {
- get { return enabled; }
- set {
- if (enabled == value)
- return;
- enabled = value;
- if (value) {
- Thread t = new Thread (new ThreadStart (StartTimer));
- t.IsBackground = true;
- t.Start ();
- } else {
- StopTimer ();
- }
- }
- }
- [Category("Behavior")]
- [DefaultValue(100)]
- [RecommendedAsConfigurable(true)]
- [TimersDescription( "The number of milliseconds between timer events.")]
- public double Interval
- {
- get { return interval; }
- set {
- // The doc says 'less than 0', but 0 also throws the exception
- if (value <= 0)
- throw new ArgumentException ("Invalid value: " + interval, "interval");
- interval = value;
- }
- }
- public override ISite Site
- {
- get { return base.Site; }
- set { base.Site = value; }
- }
- [DefaultValue(null)]
- [TimersDescriptionAttribute("The object used to marshal the event handler calls issued " +
- "when an interval has elapsed.")]
- public ISynchronizeInvoke SynchronizingObject
- {
- get { return so; }
- set { so = value; }
- }
- public void BeginInit ()
- {
- // Nothing to do
- }
- public void Close ()
- {
- StopTimer ();
- }
- public void EndInit ()
- {
- // Nothing to do
- }
- public void Start ()
- {
- Enabled = true;
- }
- public void Stop ()
- {
- Enabled = false;
- }
- protected override void Dispose (bool disposing)
- {
- Close ();
- base.Dispose (disposing);
- }
- static void Callback (object state)
- {
- Timer timer = (Timer) state;
- if (timer.Elapsed == null)
- return;
- ElapsedEventArgs arg = new ElapsedEventArgs (DateTime.Now);
- if (timer.so != null && timer.so.InvokeRequired) {
- timer.so.BeginInvoke (timer.Elapsed, new object [2] {timer, arg});
- } else {
- timer.Elapsed (timer, arg);
- }
- }
- void StartTimer ()
- {
- wait = new ManualResetEvent (false);
- WaitCallback wc = new WaitCallback (Callback);
- while (enabled && wait.WaitOne ((int) interval, false) == false) {
- if (autoReset == false)
- enabled = false;
- ThreadPool.QueueUserWorkItem (wc, this);
- }
-
- wc = null;
- ((IDisposable) wait).Dispose ();
- wait = null;
- }
- void StopTimer ()
- {
- if (wait != null)
- wait.Set ();
- }
- }
- }
|