| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152 |
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- //
- // Authors:
- // Alejandro Serrano "Serras" ([email protected])
- //
- using System;
- using System.Collections.Generic;
- namespace System.Linq
- {
- internal class InternalOrderedSequence<T, K> : OrderedSequence<T>
- {
- IEnumerable<T> source;
- Func<T, K> key_selector;
- IComparer<K> comparer;
- bool descending;
- OrderedSequence<T> previous;
-
- internal InternalOrderedSequence (IEnumerable<T> source, Func<T, K> keySelector,
- IComparer<K> comparer, bool descending, OrderedSequence<T> previous)
- {
- this.source = source;
- this.key_selector = keySelector;
- this.comparer = comparer;
- this.descending = descending;
- this.previous = previous;
- }
-
- protected override IEnumerator<T> EnumeratorImplementation ()
- {
- return Sort (source).GetEnumerator ();
- }
-
- protected internal override IEnumerable<T> Sort (IEnumerable<T> previousList)
- {
- if (previous == null)
- return PerformSort (previousList);
- else
- return previous.Sort (PerformSort (previousList));
- }
-
- List<T> source_list;
- K[] keys;
- int[] indexes;
-
- private IEnumerable<T> PerformSort (IEnumerable<T> items)
- {
- // It first enumerates source, collecting all elements
- source_list = new List<T> (items);
-
- // If the source contains just zero or one element, there's no need to sort
- if (source_list.Count <= 1)
- return source_list;
-
- // Then evaluate the keySelector function for each element,
- // collecting the key values
- keys = new K [source_list.Count];
- for (int i = 0; i < source_list.Count; i++)
- keys[i] = key_selector(source_list [i]);
-
- // Then sorts the elements according to the collected
- // key values and the selected ordering
- indexes = new int [keys.Length];
- for (int i = 0; i < indexes.Length; i++)
- indexes [i] = i;
-
- QuickSort(indexes, 0, indexes.Length - 1);
-
- // Return the values as IEnumerable<T>
- T[] orderedList = new T [indexes.Length];
- for (int i = 0; i < indexes.Length; i++)
- orderedList [i] = source_list [indexes [i]];
- return orderedList;
- }
-
- private int CompareItems (int firstIndex, int secondIndex)
- {
- int comparison;
-
- if (comparer == null)
- comparison = ((IComparable<K>)keys [firstIndex]).CompareTo (keys [secondIndex]);
- else
- comparison = comparer.Compare (keys [firstIndex], keys [secondIndex]);
-
- // If descending, return the opposite comparison
- return (descending ? -comparison : comparison);
- }
-
- /** QuickSort implementation
- Based on implementation found in Wikipedia
- http://en.wikipedia.org/wiki/Quicksort_implementations
- that was released under the GNU Free Documentation License **/
-
- private void QuickSort (int[] array, int left, int right)
- {
- int lhold = left;
- int rhold = right;
- Random random = new Random ();
- int pivot = random.Next (left, right);
- Swap (array, pivot, left);
- pivot = left;
- left++;
-
- while (right >= left) {
- int leftComparison = CompareItems (indexes [left], indexes [pivot]);
- int rightComparison = CompareItems (indexes [right], indexes [pivot]);
- if (leftComparison >= 0 && rightComparison < 0)
- Swap (array, left, right);
- else if (leftComparison >= 0)
- right--;
- else if (rightComparison < 0)
- left++;
- else {
- right--;
- left++;
- }
- }
-
- Swap (array, pivot, right);
- pivot = right;
- if (pivot > lhold)
- QuickSort (array, lhold, pivot);
- if (rhold > pivot + 1)
- QuickSort (array, pivot + 1, rhold);
- }
-
- private void Swap (int[] items, int left, int right)
- {
- int temp = items [right];
- items [right] = items [left];
- items [left] = temp;
- }
-
- }
- }
|