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- //
- // System.Collections.Stack
- //
- // Author:
- // Garrett Rooney ([email protected])
- //
- // (C) 2001 Garrett Rooney
- //
- //
- // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System.Runtime.InteropServices;
- namespace System.Collections {
- #if NET_2_0
- [ComVisible(true)]
- #endif
- [Serializable]
- #if INSIDE_CORLIB
- public
- #else
- internal
- #endif
- class Stack : ICollection, IEnumerable, ICloneable {
- // properties
- private object[] contents;
- private int current = -1;
- private int count;
- private int capacity;
- private int modCount;
-
- const int default_capacity = 16;
- private void Resize(int ncapacity)
- {
-
- ncapacity = Math.Max (ncapacity, 16);
- object[] ncontents = new object[ncapacity];
- Array.Copy(contents, ncontents, count);
- capacity = ncapacity;
- contents = ncontents;
- }
- public Stack ()
- {
- contents = new object[default_capacity];
- capacity = default_capacity;
- }
- public Stack(ICollection col) : this (col == null ? 16 : col.Count) {
- if (col == null)
- throw new ArgumentNullException("col");
-
- // We have to do this because msft seems to call the
- // enumerator rather than CopyTo. This affects classes
- // like bitarray.
- foreach (object o in col)
- Push (o);
- }
- public Stack (int initialCapacity)
- {
- if (initialCapacity < 0)
- throw new ArgumentOutOfRangeException ("initialCapacity");
-
- capacity = initialCapacity;
- contents = new object[capacity];
- }
- [Serializable]
- private class SyncStack : Stack {
- Stack stack;
- internal SyncStack(Stack s) {
- stack = s;
- }
-
- public override int Count {
- get {
- lock (stack) {
- return stack.Count;
- }
- }
- }
-
- /*
- public override bool IsReadOnly {
- get {
- lock (stack) {
- return stack.IsReadOnly;
- }
- }
- }
- */
-
- public override bool IsSynchronized {
- get { return true; }
- }
-
- public override object SyncRoot {
- get { return stack.SyncRoot; }
- }
- public override void Clear() {
- lock(stack) { stack.Clear(); }
- }
- public override object Clone() {
- lock (stack) {
- return Stack.Synchronized((Stack)stack.Clone());
- }
- }
- public override bool Contains(object obj) {
- lock (stack) { return stack.Contains(obj); }
- }
- public override void CopyTo(Array array, int index) {
- lock (stack) { stack.CopyTo(array, index); }
- }
- public override IEnumerator GetEnumerator() {
- lock (stack) {
- return new Enumerator(stack);
- }
- }
- public override object Peek() {
- lock (stack) { return stack.Peek(); }
- }
- public override object Pop() {
- lock (stack) { return stack.Pop(); }
- }
- public override void Push(object obj) {
- lock (stack) { stack.Push(obj); }
- }
- public override object[] ToArray() {
- lock (stack) { return stack.ToArray(); }
- }
- }
- public static Stack Synchronized (Stack stack)
- {
- if (stack == null)
- throw new ArgumentNullException ("stack");
- return new SyncStack (stack);
- }
- public virtual int Count {
- get { return count; }
- }
- /*
- public virtual bool IsReadOnly {
- get { return false; }
- }
- */
- public virtual bool IsSynchronized {
- get { return false; }
- }
- public virtual object SyncRoot {
- get { return this; }
- }
- public virtual void Clear() {
- modCount++;
- for (int i = 0; i < count; i++) {
- contents[i] = null;
- }
- count = 0;
- current = -1;
- }
- public virtual object Clone() {
- Stack stack = new Stack (contents);
- stack.current = current;
- stack.count = count;
- return stack;
- }
- public virtual bool Contains(object obj) {
- if (count == 0)
- return false;
-
- if (obj == null) {
- for (int i = 0; i < count; i++) {
- if (contents[i] == null)
- return true;
- }
- } else {
- for (int i = 0; i < count; i++) {
- if (obj.Equals (contents[i]))
- return true;
- }
- }
- return false;
- }
- public virtual void CopyTo (Array array, int index) {
- if (array == null) {
- throw new ArgumentNullException("array");
- }
- if (index < 0) {
- throw new ArgumentOutOfRangeException("index");
- }
- if (array.Rank > 1 ||
- array.Length > 0 && index >= array.Length ||
- count > array.Length - index) {
- throw new ArgumentException();
- }
- for (int i = current; i != -1; i--) {
- array.SetValue(contents[i],
- count - (i + 1) + index);
- }
- }
- private class Enumerator : IEnumerator, ICloneable {
-
- const int EOF = -1;
- const int BOF = -2;
- Stack stack;
- private int modCount;
- private int current;
- internal Enumerator(Stack s) {
- stack = s;
- modCount = s.modCount;
- current = BOF;
- }
-
- public object Clone ()
- {
- return MemberwiseClone ();
- }
- public virtual object Current {
- get {
- if (modCount != stack.modCount
- || current == BOF
- || current == EOF
- || current > stack.count)
- throw new InvalidOperationException();
- return stack.contents[current];
- }
- }
- public virtual bool MoveNext() {
- if (modCount != stack.modCount)
- throw new InvalidOperationException();
-
- switch (current) {
- case BOF:
- current = stack.current;
- return current != -1;
-
- case EOF:
- return false;
-
- default:
- current--;
- return current != -1;
- }
- }
- public virtual void Reset() {
- if (modCount != stack.modCount) {
- throw new InvalidOperationException();
- }
- current = BOF;
- }
- }
- public virtual IEnumerator GetEnumerator() {
- return new Enumerator(this);
- }
- public virtual object Peek() {
- if (current == -1) {
- throw new InvalidOperationException();
- } else {
- return contents[current];
- }
- }
- public virtual object Pop() {
- if (current == -1) {
- throw new InvalidOperationException();
- } else {
- modCount++;
- object ret = contents[current];
- contents [current] = null;
-
- count--;
- current--;
- // if we're down to capacity/4, go back to a
- // lower array size. this should keep us from
- // sucking down huge amounts of memory when
- // putting large numbers of items in the Stack.
- // if we're lower than 16, don't bother, since
- // it will be more trouble than it's worth.
- if (count <= (capacity/4) && count > 16) {
- Resize(capacity/2);
- }
- return ret;
- }
- }
- public virtual void Push (Object obj)
- {
- modCount++;
- if (capacity == count) {
- Resize(capacity * 2);
- }
- count++;
- current++;
- contents[current] = obj;
- }
- public virtual object[] ToArray() {
- object[] ret = new object[count];
- Array.Copy(contents, ret, count);
- // ret needs to be in LIFO order
- Array.Reverse(ret);
- return ret;
- }
- }
- }
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