Scheduler.cs 3.9 KB

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  1. // Scheduler.cs
  2. //
  3. // Copyright (c) 2008 Jérémie "Garuma" Laval
  4. //
  5. // Permission is hereby granted, free of charge, to any person obtaining a copy
  6. // of this software and associated documentation files (the "Software"), to deal
  7. // in the Software without restriction, including without limitation the rights
  8. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  9. // copies of the Software, and to permit persons to whom the Software is
  10. // furnished to do so, subject to the following conditions:
  11. //
  12. // The above copyright notice and this permission notice shall be included in
  13. // all copies or substantial portions of the Software.
  14. //
  15. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  18. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  20. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  21. // THE SOFTWARE.
  22. //
  23. //
  24. #if NET_4_0 || MOBILE
  25. using System;
  26. using System.Collections.Concurrent;
  27. namespace System.Threading.Tasks
  28. {
  29. internal class Scheduler: TaskScheduler, IScheduler
  30. {
  31. readonly IProducerConsumerCollection<Task> workQueue;
  32. readonly ThreadWorker[] workers;
  33. readonly ManualResetEvent pulseHandle = new ManualResetEvent (false);
  34. public Scheduler ()
  35. : this (Environment.ProcessorCount, ThreadPriority.Normal)
  36. {
  37. }
  38. public Scheduler (int maxWorker, ThreadPriority priority)
  39. {
  40. workQueue = new ConcurrentQueue<Task> ();
  41. workers = new ThreadWorker [maxWorker];
  42. for (int i = 0; i < maxWorker; i++) {
  43. workers [i] = new ThreadWorker (workers, i, workQueue, new CyclicDeque<Task> (), priority, pulseHandle);
  44. workers [i].Pulse ();
  45. }
  46. }
  47. public void AddWork (Task t)
  48. {
  49. // Add to the shared work pool
  50. workQueue.TryAdd (t);
  51. // Wake up some worker if they were asleep
  52. PulseAll ();
  53. }
  54. public void ParticipateUntil (Task task)
  55. {
  56. if (task.IsCompleted)
  57. return;
  58. ManualResetEventSlim evt = new ManualResetEventSlim (false);
  59. task.ContinueWith (_ => evt.Set (), TaskContinuationOptions.ExecuteSynchronously);
  60. if (evt.IsSet || task.IsCompleted)
  61. return;
  62. ParticipateUntilInternal (task, evt, -1);
  63. }
  64. public bool ParticipateUntil (Task task, ManualResetEventSlim evt, int millisecondsTimeout)
  65. {
  66. if (task.IsCompleted)
  67. return false;
  68. bool isFromPredicate = true;
  69. task.ContinueWith (_ => { isFromPredicate = false; evt.Set (); }, TaskContinuationOptions.ExecuteSynchronously);
  70. ParticipateUntilInternal (task, evt, millisecondsTimeout);
  71. if (task.IsCompleted)
  72. return false;
  73. return isFromPredicate;
  74. }
  75. internal void ParticipateUntilInternal (Task self, ManualResetEventSlim evt, int millisecondsTimeout)
  76. {
  77. ThreadWorker.ParticipativeWorkerMethod (self, evt, millisecondsTimeout, workQueue, workers, pulseHandle);
  78. }
  79. static bool TaskCompletedPredicate (Task self)
  80. {
  81. return self.IsCompleted;
  82. }
  83. public void PulseAll ()
  84. {
  85. pulseHandle.Set ();
  86. }
  87. public void Dispose ()
  88. {
  89. foreach (ThreadWorker w in workers)
  90. w.Dispose ();
  91. }
  92. #region Scheduler dummy stubs
  93. protected override System.Collections.Generic.IEnumerable<Task> GetScheduledTasks ()
  94. {
  95. throw new System.NotImplementedException();
  96. }
  97. protected internal override void QueueTask (Task task)
  98. {
  99. throw new System.NotImplementedException();
  100. }
  101. protected internal override bool TryDequeue (Task task)
  102. {
  103. throw new System.NotImplementedException();
  104. }
  105. protected override bool TryExecuteTaskInline (Task task, bool taskWasPreviouslyQueued)
  106. {
  107. task.Execute (null);
  108. return true;
  109. }
  110. public override int MaximumConcurrencyLevel {
  111. get {
  112. return base.MaximumConcurrencyLevel;
  113. }
  114. }
  115. #endregion
  116. }
  117. }
  118. #endif