HashSet.cs 16 KB

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  1. //
  2. // HashSet.cs
  3. //
  4. // Authors:
  5. // Jb Evain <[email protected]>
  6. //
  7. // Copyright (C) 2007 Novell, Inc (http://www.novell.com)
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. using System.Collections;
  30. using System.Collections.Generic;
  31. using System.Linq;
  32. using System.Runtime.Serialization;
  33. using System.Runtime.InteropServices;
  34. using System.Security;
  35. using System.Security.Permissions;
  36. using System.Diagnostics;
  37. // HashSet is basically implemented as a reduction of Dictionary<K, V>
  38. namespace System.Collections.Generic {
  39. [Serializable, HostProtection (SecurityAction.LinkDemand, MayLeakOnAbort = true)]
  40. [DebuggerDisplay ("Count={Count}")]
  41. [DebuggerTypeProxy (typeof (CollectionDebuggerView<,>))]
  42. public class HashSet<T> : ICollection<T>, ISerializable, IDeserializationCallback
  43. #if NET_4_0
  44. , ISet<T>
  45. #endif
  46. {
  47. const int INITIAL_SIZE = 10;
  48. const float DEFAULT_LOAD_FACTOR = (90f / 100);
  49. const int NO_SLOT = -1;
  50. const int HASH_FLAG = -2147483648;
  51. struct Link {
  52. public int HashCode;
  53. public int Next;
  54. }
  55. // The hash table contains indices into the "links" array
  56. int [] table;
  57. Link [] links;
  58. T [] slots;
  59. // The number of slots in "links" and "slots" that
  60. // are in use (i.e. filled with data) or have been used and marked as
  61. // "empty" later on.
  62. int touched;
  63. // The index of the first slot in the "empty slots chain".
  64. // "Remove ()" prepends the cleared slots to the empty chain.
  65. // "Add ()" fills the first slot in the empty slots chain with the
  66. // added item (or increases "touched" if the chain itself is empty).
  67. int empty_slot;
  68. // The number of items in this set.
  69. int count;
  70. // The number of items the set can hold without
  71. // resizing the hash table and the slots arrays.
  72. int threshold;
  73. IEqualityComparer<T> comparer;
  74. SerializationInfo si;
  75. // The number of changes made to this set. Used by enumerators
  76. // to detect changes and invalidate themselves.
  77. int generation;
  78. public int Count {
  79. get { return count; }
  80. }
  81. public HashSet ()
  82. {
  83. Init (INITIAL_SIZE, null);
  84. }
  85. public HashSet (IEqualityComparer<T> comparer)
  86. {
  87. Init (INITIAL_SIZE, comparer);
  88. }
  89. public HashSet (IEnumerable<T> collection) : this (collection, null)
  90. {
  91. }
  92. public HashSet (IEnumerable<T> collection, IEqualityComparer<T> comparer)
  93. {
  94. if (collection == null)
  95. throw new ArgumentNullException ("collection");
  96. int capacity = 0;
  97. var col = collection as ICollection<T>;
  98. if (col != null)
  99. capacity = col.Count;
  100. Init (capacity, comparer);
  101. foreach (var item in collection)
  102. Add (item);
  103. }
  104. protected HashSet (SerializationInfo info, StreamingContext context)
  105. {
  106. si = info;
  107. }
  108. void Init (int capacity, IEqualityComparer<T> comparer)
  109. {
  110. if (capacity < 0)
  111. throw new ArgumentOutOfRangeException ("capacity");
  112. this.comparer = comparer ?? EqualityComparer<T>.Default;
  113. if (capacity == 0)
  114. capacity = INITIAL_SIZE;
  115. /* Modify capacity so 'capacity' elements can be added without resizing */
  116. capacity = (int) (capacity / DEFAULT_LOAD_FACTOR) + 1;
  117. InitArrays (capacity);
  118. generation = 0;
  119. }
  120. void InitArrays (int size)
  121. {
  122. table = new int [size];
  123. links = new Link [size];
  124. empty_slot = NO_SLOT;
  125. slots = new T [size];
  126. touched = 0;
  127. threshold = (int) (table.Length * DEFAULT_LOAD_FACTOR);
  128. if (threshold == 0 && table.Length > 0)
  129. threshold = 1;
  130. }
  131. bool SlotsContainsAt (int index, int hash, T item)
  132. {
  133. int current = table [index] - 1;
  134. while (current != NO_SLOT) {
  135. Link link = links [current];
  136. if (link.HashCode == hash && ((hash == HASH_FLAG && (item == null || null == slots [current])) ? (item == null && null == slots [current]) : comparer.Equals (item, slots [current])))
  137. return true;
  138. current = link.Next;
  139. }
  140. return false;
  141. }
  142. public void CopyTo (T [] array)
  143. {
  144. CopyTo (array, 0, count);
  145. }
  146. public void CopyTo (T [] array, int index)
  147. {
  148. CopyTo (array, index, count);
  149. }
  150. public void CopyTo (T [] array, int index, int count)
  151. {
  152. if (array == null)
  153. throw new ArgumentNullException ("array");
  154. if (index < 0)
  155. throw new ArgumentOutOfRangeException ("index");
  156. if (index > array.Length)
  157. throw new ArgumentException ("index larger than largest valid index of array");
  158. if (array.Length - index < count)
  159. throw new ArgumentException ("Destination array cannot hold the requested elements!");
  160. for (int i = 0, items = 0; i < touched && items < count; i++) {
  161. if (GetLinkHashCode (i) != 0)
  162. array [index++] = slots [i];
  163. }
  164. }
  165. void Resize ()
  166. {
  167. int newSize = PrimeHelper.ToPrime ((table.Length << 1) | 1);
  168. // allocate new hash table and link slots array
  169. var newTable = new int [newSize];
  170. var newLinks = new Link [newSize];
  171. for (int i = 0; i < table.Length; i++) {
  172. int current = table [i] - 1;
  173. while (current != NO_SLOT) {
  174. int hashCode = newLinks [current].HashCode = GetItemHashCode (slots [current]);
  175. int index = (hashCode & int.MaxValue) % newSize;
  176. newLinks [current].Next = newTable [index] - 1;
  177. newTable [index] = current + 1;
  178. current = links [current].Next;
  179. }
  180. }
  181. table = newTable;
  182. links = newLinks;
  183. // allocate new data slots, copy data
  184. var newSlots = new T [newSize];
  185. Array.Copy (slots, 0, newSlots, 0, touched);
  186. slots = newSlots;
  187. threshold = (int) (newSize * DEFAULT_LOAD_FACTOR);
  188. }
  189. int GetLinkHashCode (int index)
  190. {
  191. return links [index].HashCode & HASH_FLAG;
  192. }
  193. int GetItemHashCode (T item)
  194. {
  195. if (item == null)
  196. return HASH_FLAG;
  197. return comparer.GetHashCode (item) | HASH_FLAG;
  198. }
  199. public bool Add (T item)
  200. {
  201. int hashCode = GetItemHashCode (item);
  202. int index = (hashCode & int.MaxValue) % table.Length;
  203. if (SlotsContainsAt (index, hashCode, item))
  204. return false;
  205. if (++count > threshold) {
  206. Resize ();
  207. index = (hashCode & int.MaxValue) % table.Length;
  208. }
  209. // find an empty slot
  210. int current = empty_slot;
  211. if (current == NO_SLOT)
  212. current = touched++;
  213. else
  214. empty_slot = links [current].Next;
  215. // store the hash code of the added item,
  216. // prepend the added item to its linked list,
  217. // update the hash table
  218. links [current].HashCode = hashCode;
  219. links [current].Next = table [index] - 1;
  220. table [index] = current + 1;
  221. // store item
  222. slots [current] = item;
  223. generation++;
  224. return true;
  225. }
  226. public IEqualityComparer<T> Comparer {
  227. get { return comparer; }
  228. }
  229. public void Clear ()
  230. {
  231. count = 0;
  232. Array.Clear (table, 0, table.Length);
  233. Array.Clear (slots, 0, slots.Length);
  234. Array.Clear (links, 0, links.Length);
  235. // empty the "empty slots chain"
  236. empty_slot = NO_SLOT;
  237. touched = 0;
  238. generation++;
  239. }
  240. public bool Contains (T item)
  241. {
  242. int hashCode = GetItemHashCode (item);
  243. int index = (hashCode & int.MaxValue) % table.Length;
  244. return SlotsContainsAt (index, hashCode, item);
  245. }
  246. public bool Remove (T item)
  247. {
  248. // get first item of linked list corresponding to given key
  249. int hashCode = GetItemHashCode (item);
  250. int index = (hashCode & int.MaxValue) % table.Length;
  251. int current = table [index] - 1;
  252. // if there is no linked list, return false
  253. if (current == NO_SLOT)
  254. return false;
  255. // walk linked list until right slot (and its predecessor) is
  256. // found or end is reached
  257. int prev = NO_SLOT;
  258. do {
  259. Link link = links [current];
  260. if (link.HashCode == hashCode && ((hashCode == HASH_FLAG && (item == null || null == slots [current])) ? (item == null && null == slots [current]) : comparer.Equals (slots [current], item)))
  261. break;
  262. prev = current;
  263. current = link.Next;
  264. } while (current != NO_SLOT);
  265. // if we reached the end of the chain, return false
  266. if (current == NO_SLOT)
  267. return false;
  268. count--;
  269. // remove slot from linked list
  270. // is slot at beginning of linked list?
  271. if (prev == NO_SLOT)
  272. table [index] = links [current].Next + 1;
  273. else
  274. links [prev].Next = links [current].Next;
  275. // mark slot as empty and prepend it to "empty slots chain"
  276. links [current].Next = empty_slot;
  277. empty_slot = current;
  278. // clear slot
  279. links [current].HashCode = 0;
  280. slots [current] = default (T);
  281. generation++;
  282. return true;
  283. }
  284. public int RemoveWhere (Predicate<T> predicate)
  285. {
  286. if (predicate == null)
  287. throw new ArgumentNullException ("predicate");
  288. int counter = 0;
  289. var copy = new T [count];
  290. CopyTo (copy, 0);
  291. foreach (var item in copy) {
  292. if (predicate (item)) {
  293. Remove (item);
  294. counter++;
  295. }
  296. }
  297. return counter;
  298. }
  299. public void TrimExcess ()
  300. {
  301. Resize ();
  302. }
  303. // set operations
  304. public void IntersectWith (IEnumerable<T> other)
  305. {
  306. if (other == null)
  307. throw new ArgumentNullException ("other");
  308. var copy = new T [count];
  309. CopyTo (copy, 0);
  310. foreach (var item in copy)
  311. if (!other.Contains (item))
  312. Remove (item);
  313. foreach (var item in other)
  314. if (!Contains (item))
  315. Remove (item);
  316. }
  317. public void ExceptWith (IEnumerable<T> other)
  318. {
  319. if (other == null)
  320. throw new ArgumentNullException ("other");
  321. foreach (var item in other)
  322. Remove (item);
  323. }
  324. public bool Overlaps (IEnumerable<T> other)
  325. {
  326. if (other == null)
  327. throw new ArgumentNullException ("other");
  328. foreach (var item in other)
  329. if (Contains (item))
  330. return true;
  331. return false;
  332. }
  333. public bool SetEquals (IEnumerable<T> other)
  334. {
  335. if (other == null)
  336. throw new ArgumentNullException ("other");
  337. if (count != other.Count ())
  338. return false;
  339. foreach (var item in this)
  340. if (!other.Contains (item))
  341. return false;
  342. return true;
  343. }
  344. public void SymmetricExceptWith (IEnumerable<T> other)
  345. {
  346. if (other == null)
  347. throw new ArgumentNullException ("other");
  348. foreach (var item in other) {
  349. if (Contains (item))
  350. Remove (item);
  351. else
  352. Add (item);
  353. }
  354. }
  355. public void UnionWith (IEnumerable<T> other)
  356. {
  357. if (other == null)
  358. throw new ArgumentNullException ("other");
  359. foreach (var item in other)
  360. Add (item);
  361. }
  362. bool CheckIsSubsetOf (IEnumerable<T> other)
  363. {
  364. if (other == null)
  365. throw new ArgumentNullException ("other");
  366. foreach (var item in this)
  367. if (!other.Contains (item))
  368. return false;
  369. return true;
  370. }
  371. public bool IsSubsetOf (IEnumerable<T> other)
  372. {
  373. if (other == null)
  374. throw new ArgumentNullException ("other");
  375. if (count == 0)
  376. return true;
  377. if (count > other.Count ())
  378. return false;
  379. return CheckIsSubsetOf (other);
  380. }
  381. public bool IsProperSubsetOf (IEnumerable<T> other)
  382. {
  383. if (other == null)
  384. throw new ArgumentNullException ("other");
  385. if (count == 0)
  386. return true;
  387. if (count >= other.Count ())
  388. return false;
  389. return CheckIsSubsetOf (other);
  390. }
  391. bool CheckIsSupersetOf (IEnumerable<T> other)
  392. {
  393. if (other == null)
  394. throw new ArgumentNullException ("other");
  395. foreach (var item in other)
  396. if (!Contains (item))
  397. return false;
  398. return true;
  399. }
  400. public bool IsSupersetOf (IEnumerable<T> other)
  401. {
  402. if (other == null)
  403. throw new ArgumentNullException ("other");
  404. if (count < other.Count ())
  405. return false;
  406. return CheckIsSupersetOf (other);
  407. }
  408. public bool IsProperSupersetOf (IEnumerable<T> other)
  409. {
  410. if (other == null)
  411. throw new ArgumentNullException ("other");
  412. if (count <= other.Count ())
  413. return false;
  414. return CheckIsSupersetOf (other);
  415. }
  416. [MonoTODO]
  417. public static IEqualityComparer<HashSet<T>> CreateSetComparer ()
  418. {
  419. throw new NotImplementedException ();
  420. }
  421. [MonoTODO]
  422. [SecurityPermission (SecurityAction.LinkDemand, Flags = SecurityPermissionFlag.SerializationFormatter)]
  423. public virtual void GetObjectData (SerializationInfo info, StreamingContext context)
  424. {
  425. throw new NotImplementedException ();
  426. }
  427. [MonoTODO]
  428. public virtual void OnDeserialization (object sender)
  429. {
  430. if (si == null)
  431. return;
  432. throw new NotImplementedException ();
  433. }
  434. IEnumerator<T> IEnumerable<T>.GetEnumerator ()
  435. {
  436. return new Enumerator (this);
  437. }
  438. bool ICollection<T>.IsReadOnly {
  439. get { return false; }
  440. }
  441. void ICollection<T>.CopyTo (T [] array, int index)
  442. {
  443. CopyTo (array, index);
  444. }
  445. void ICollection<T>.Add (T item)
  446. {
  447. Add (item);
  448. }
  449. IEnumerator IEnumerable.GetEnumerator ()
  450. {
  451. return new Enumerator (this);
  452. }
  453. public Enumerator GetEnumerator ()
  454. {
  455. return new Enumerator (this);
  456. }
  457. [Serializable]
  458. public struct Enumerator : IEnumerator<T>, IDisposable {
  459. HashSet<T> hashset;
  460. int next;
  461. int stamp;
  462. T current;
  463. internal Enumerator (HashSet<T> hashset)
  464. : this ()
  465. {
  466. this.hashset = hashset;
  467. this.stamp = hashset.generation;
  468. }
  469. public bool MoveNext ()
  470. {
  471. CheckState ();
  472. if (next < 0)
  473. return false;
  474. while (next < hashset.touched) {
  475. int cur = next++;
  476. if (hashset.GetLinkHashCode (cur) != 0) {
  477. current = hashset.slots [cur];
  478. return true;
  479. }
  480. }
  481. next = NO_SLOT;
  482. return false;
  483. }
  484. public T Current {
  485. get { return current; }
  486. }
  487. object IEnumerator.Current {
  488. get {
  489. CheckState ();
  490. if (next <= 0)
  491. throw new InvalidOperationException ("Current is not valid");
  492. return current;
  493. }
  494. }
  495. void IEnumerator.Reset ()
  496. {
  497. CheckState ();
  498. next = 0;
  499. }
  500. public void Dispose ()
  501. {
  502. hashset = null;
  503. }
  504. void CheckState ()
  505. {
  506. if (hashset == null)
  507. throw new ObjectDisposedException (null);
  508. if (hashset.generation != stamp)
  509. throw new InvalidOperationException ("HashSet have been modified while it was iterated over");
  510. }
  511. }
  512. // borrowed from System.Collections.HashTable
  513. static class PrimeHelper {
  514. static readonly int [] primes_table = {
  515. 11,
  516. 19,
  517. 37,
  518. 73,
  519. 109,
  520. 163,
  521. 251,
  522. 367,
  523. 557,
  524. 823,
  525. 1237,
  526. 1861,
  527. 2777,
  528. 4177,
  529. 6247,
  530. 9371,
  531. 14057,
  532. 21089,
  533. 31627,
  534. 47431,
  535. 71143,
  536. 106721,
  537. 160073,
  538. 240101,
  539. 360163,
  540. 540217,
  541. 810343,
  542. 1215497,
  543. 1823231,
  544. 2734867,
  545. 4102283,
  546. 6153409,
  547. 9230113,
  548. 13845163
  549. };
  550. static bool TestPrime (int x)
  551. {
  552. if ((x & 1) != 0) {
  553. int top = (int) Math.Sqrt (x);
  554. for (int n = 3; n < top; n += 2) {
  555. if ((x % n) == 0)
  556. return false;
  557. }
  558. return true;
  559. }
  560. // There is only one even prime - 2.
  561. return x == 2;
  562. }
  563. static int CalcPrime (int x)
  564. {
  565. for (int i = (x & (~1)) - 1; i < Int32.MaxValue; i += 2)
  566. if (TestPrime (i))
  567. return i;
  568. return x;
  569. }
  570. public static int ToPrime (int x)
  571. {
  572. for (int i = 0; i < primes_table.Length; i++)
  573. if (x <= primes_table [i])
  574. return primes_table [i];
  575. return CalcPrime (x);
  576. }
  577. }
  578. }
  579. }