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EventCodeDomSerializer.cs 3.4 KB

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  1. //
  2. // System.ComponentModel.Design.Serialization.EventCodeDomSerializer
  3. //
  4. // Authors:
  5. // Ivan N. Zlatev (contact i-nZ.net)
  6. //
  7. // (C) 2007 Ivan N. Zlatev
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. #if NET_2_0
  29. using System;
  30. using System.ComponentModel;
  31. using System.ComponentModel.Design;
  32. using System.CodeDom;
  33. namespace System.ComponentModel.Design.Serialization
  34. {
  35. internal class EventCodeDomSerializer : MemberCodeDomSerializer
  36. {
  37. private CodeThisReferenceExpression _thisReference;
  38. public EventCodeDomSerializer ()
  39. {
  40. // don't waste memory on something that is constant when generating the
  41. // event codedom code - keep it as a field.
  42. _thisReference = new CodeThisReferenceExpression ();
  43. }
  44. public override void Serialize (IDesignerSerializationManager manager, object value, MemberDescriptor descriptor,
  45. CodeStatementCollection statements)
  46. {
  47. if (statements == null)
  48. throw new ArgumentNullException ("statements");
  49. if (manager == null)
  50. throw new ArgumentNullException ("manager");
  51. if (value == null)
  52. throw new ArgumentNullException ("value");
  53. if (descriptor == null)
  54. throw new ArgumentNullException ("descriptor");
  55. IEventBindingService service = manager.GetService (typeof (IEventBindingService)) as IEventBindingService;
  56. if (service != null) {
  57. EventDescriptor eventDescriptor = (EventDescriptor) descriptor;
  58. string methodName = (string) service.GetEventProperty (eventDescriptor).GetValue (value);
  59. if (methodName != null) {
  60. CodeDelegateCreateExpression listener = new CodeDelegateCreateExpression (new CodeTypeReference (eventDescriptor.EventType),
  61. _thisReference, methodName);
  62. CodeExpression targetObject = base.SerializeToExpression (manager, value);
  63. CodeEventReferenceExpression eventRef = new CodeEventReferenceExpression (targetObject, eventDescriptor.Name);
  64. statements.Add (new CodeAttachEventStatement (eventRef, listener));
  65. }
  66. }
  67. }
  68. public override bool ShouldSerialize (IDesignerSerializationManager manager, object value, MemberDescriptor descriptor)
  69. {
  70. IEventBindingService service = manager.GetService (typeof (IEventBindingService)) as IEventBindingService;
  71. if (service != null) // serialize only if there is an event to serialize
  72. return service.GetEventProperty ((EventDescriptor)descriptor).GetValue (value) != null;
  73. return false;
  74. }
  75. }
  76. }
  77. #endif