NativeBuffer.cs 2.5 KB

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  1. //
  2. // NativeBuffer.cs: class for handling native pointers.
  3. //
  4. // Authors:
  5. // Brian Ritchie ([email protected])
  6. // Sureshkumar T <[email protected]> 2004.
  7. //
  8. // Copyright (C) Brian Ritchie, 2002
  9. //
  10. //
  11. // Copyright (C) 2004 Novell, Inc (http://www.novell.com)
  12. //
  13. // Permission is hereby granted, free of charge, to any person obtaining
  14. // a copy of this software and associated documentation files (the
  15. // "Software"), to deal in the Software without restriction, including
  16. // without limitation the rights to use, copy, modify, merge, publish,
  17. // distribute, sublicense, and/or sell copies of the Software, and to
  18. // permit persons to whom the Software is furnished to do so, subject to
  19. // the following conditions:
  20. //
  21. // The above copyright notice and this permission notice shall be
  22. // included in all copies or substantial portions of the Software.
  23. //
  24. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  25. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  26. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  27. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  28. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  29. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  30. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  31. //
  32. using System;
  33. using System.Text;
  34. using System.Data;
  35. using System.Data.Common;
  36. using System.Runtime.InteropServices;
  37. namespace System.Data.Odbc
  38. {
  39. sealed class NativeBuffer : IDisposable
  40. {
  41. private IntPtr _ptr;
  42. private int _length;
  43. private bool disposed;
  44. public NativeBuffer ()
  45. {
  46. }
  47. public IntPtr Handle
  48. {
  49. get { return _ptr; }
  50. set { _ptr = value; }
  51. }
  52. public int Size
  53. {
  54. get { return _length; }
  55. }
  56. public void AllocBuffer (int length)
  57. {
  58. FreeBuffer ();
  59. _ptr = Marshal.AllocCoTaskMem (length);
  60. _length = length;
  61. }
  62. public void FreeBuffer ()
  63. {
  64. if (_ptr == IntPtr.Zero)
  65. return;
  66. Marshal.FreeCoTaskMem (_ptr);
  67. _length = 0;
  68. _ptr = IntPtr.Zero;
  69. }
  70. public void EnsureAlloc (int length)
  71. {
  72. if (Size == length && _ptr != IntPtr.Zero)
  73. return;
  74. AllocBuffer (length);
  75. }
  76. public void Dispose (bool disposing)
  77. {
  78. if (disposed)
  79. return;
  80. FreeBuffer ();
  81. _ptr = IntPtr.Zero;
  82. disposed = true;
  83. }
  84. public void Dispose ()
  85. {
  86. Dispose (true);
  87. GC.SuppressFinalize (this);
  88. }
  89. ~NativeBuffer ()
  90. {
  91. Dispose (false);
  92. }
  93. public static implicit operator IntPtr (NativeBuffer buf)
  94. {
  95. return buf.Handle;
  96. }
  97. }
  98. }