RemoteStateServer.cs 2.1 KB

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  1. //
  2. // System.Web.SessionState.RemoteStateServer
  3. //
  4. // Author(s):
  5. // Jackson Harper ([email protected])
  6. //
  7. // (C) 2003 Novell, Inc (http://www.novell.com)
  8. //
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. using System;
  30. using System.Collections;
  31. namespace System.Web.SessionState {
  32. internal class RemoteStateServer : MarshalByRefObject {
  33. private Hashtable table;
  34. internal RemoteStateServer ()
  35. {
  36. table = new Hashtable ();
  37. }
  38. internal void Insert (string id, StateServerItem item)
  39. {
  40. table.Add (id, item);
  41. }
  42. internal void Update (string id, byte [] dict_data, byte [] sobjs_data)
  43. {
  44. StateServerItem item = table [id] as StateServerItem;
  45. if (item == null)
  46. return;
  47. item.DictionaryData = dict_data;
  48. item.StaticObjectsData = sobjs_data;
  49. item.Touch ();
  50. }
  51. internal StateServerItem Get (string id)
  52. {
  53. StateServerItem item = table [id] as StateServerItem;
  54. if (item == null || item.IsAbandoned ())
  55. return null;
  56. item.Touch ();
  57. return item;
  58. }
  59. internal void Remove (string id)
  60. {
  61. table.Remove (id);
  62. }
  63. }
  64. }