| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- // EventWaitHandleSecurityTest.cs - NUnit Test Cases for EventWaitHandleSecurity
- //
- // Authors:
- // James Bellinger <[email protected]>
- //
- // Copyright (C) 2012 James Bellinger
- using System;
- using System.Collections.Generic;
- using System.Security.AccessControl;
- using System.Security.Principal;
- using System.Threading;
- using NUnit.Framework;
- namespace MonoTests.System.Security.AccessControl
- {
- [TestFixture]
- public class EventWaitHandleSecurityTest
- {
- // TODO: Mono System.Threading.EventWaitHandle does not throw exceptions on failure!
- [Test, ExpectedExceptionAttribute (typeof (UnauthorizedAccessException))]
- public void PermissionsActuallyWork ()
- {
- if (PlatformID.Win32NT != Environment.OSVersion.Platform) {
- Assert.Ignore (); return;
- }
- bool createdNew; EventWaitHandleSecurity security;
- string name = @"Local\MonoTestWaitHandle";
- using (EventWaitHandle handle = new EventWaitHandle (false, EventResetMode.ManualReset,
- name, out createdNew)) {
- Assert.IsFalse (handle.SafeWaitHandle.IsInvalid);
- Assert.IsTrue (createdNew);
- // Make sure our later error will be due to permissions and not some sharing bug.
- bool createdAnotherNew;
- using (EventWaitHandle anotherHandle = new EventWaitHandle (false, EventResetMode.ManualReset,
- name, out createdAnotherNew)) {
- Assert.IsFalse (anotherHandle.SafeWaitHandle.IsInvalid);
- Assert.IsFalse (createdAnotherNew);
- }
- // Let's make a deny all.
- security = handle.GetAccessControl ();
- foreach (EventWaitHandleAccessRule rule in security.GetAccessRules
- (true, false, typeof (SecurityIdentifier))) {
- security.RemoveAccessRuleSpecific (rule);
- }
- Assert.AreEqual (0, security.GetAccessRules (true, false, typeof (SecurityIdentifier)).Count);
- handle.SetAccessControl (security);
- security = handle.GetAccessControl ();
- Assert.AreEqual (0, security.GetAccessRules (true, false, typeof (SecurityIdentifier)).Count);
- // MS.NET will throw on the first line below.
- // For Mono testing the latter verifies the rest until the EventWaitHandle bug is fixed.
- // Also, NUnit 2.4 appears to lacks Assert.Pass ().
- EventWaitHandle badHandle = new EventWaitHandle(false, EventResetMode.ManualReset, name);
- if (badHandle.SafeWaitHandle.IsInvalid)
- throw new UnauthorizedAccessException ();
- }
- }
- }
- }
|