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- // Transport Security Layer (TLS)
- // Copyright (c) 2003-2004 Carlos Guzman Alvarez
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Globalization;
- using System.IO;
- using Mono.Security.Protocol.Tls.Handshake;
- using Mono.Security.Protocol.Tls.Handshake.Server;
- namespace Mono.Security.Protocol.Tls
- {
- internal class ServerRecordProtocol : RecordProtocol
- {
- #region Constructors
- public ServerRecordProtocol(
- Stream innerStream,
- ServerContext context) : base(innerStream, context)
- {
- }
- #endregion
- #region Send Messages
- public override HandshakeMessage GetMessage(HandshakeType type)
- {
- // Create and process the record message
- HandshakeMessage msg = this.createServerHandshakeMessage(type);
- return msg;
- }
- #endregion
- #region Handshake Processing Methods
- protected override void ProcessHandshakeMessage(TlsStream handMsg)
- {
- HandshakeType handshakeType = (HandshakeType)handMsg.ReadByte();
- HandshakeMessage message = null;
- // Read message length
- int length = handMsg.ReadInt24();
- // Read message data
- byte[] data = new byte[length];
- handMsg.Read(data, 0, length);
- // Create and process the server message
- message = this.createClientHandshakeMessage(handshakeType, data);
- message.Process();
- // Update the last handshake message
- this.Context.LastHandshakeMsg = handshakeType;
- // Update session
- if (message != null)
- {
- message.Update();
- this.Context.HandshakeMessages.WriteByte ((byte) handshakeType);
- this.Context.HandshakeMessages.WriteInt24 (length);
- this.Context.HandshakeMessages.Write (data, 0, data.Length);
- }
- }
- #endregion
- #region Server Handshake Message Factories
- private HandshakeMessage createClientHandshakeMessage(
- HandshakeType type, byte[] buffer)
- {
- switch (type)
- {
- case HandshakeType.ClientHello:
- return new TlsClientHello(this.context, buffer);
- case HandshakeType.Certificate:
- return new TlsClientCertificate(this.context, buffer);
- case HandshakeType.ClientKeyExchange:
- return new TlsClientKeyExchange(this.context, buffer);
- case HandshakeType.CertificateVerify:
- return new TlsClientCertificateVerify(this.context, buffer);
- case HandshakeType.Finished:
- return new TlsClientFinished(this.context, buffer);
- default:
- throw new TlsException(
- AlertDescription.UnexpectedMessage,
- String.Format(CultureInfo.CurrentUICulture,
- "Unknown server handshake message received ({0})",
- type.ToString()));
- }
- }
- private HandshakeMessage createServerHandshakeMessage(
- HandshakeType type)
- {
- switch (type)
- {
- case HandshakeType.HelloRequest:
- this.SendRecord(HandshakeType.ClientHello);
- return null;
- case HandshakeType.ServerHello:
- return new TlsServerHello(this.context);
- case HandshakeType.Certificate:
- return new TlsServerCertificate(this.context);
- case HandshakeType.ServerKeyExchange:
- return new TlsServerKeyExchange(this.context);
- case HandshakeType.CertificateRequest:
- return new TlsServerCertificateRequest(this.context);
- case HandshakeType.ServerHelloDone:
- return new TlsServerHelloDone(this.context);
- case HandshakeType.Finished:
- return new TlsServerFinished(this.context);
- default:
- throw new InvalidOperationException("Unknown server handshake message type: " + type.ToString() );
- }
- }
- #endregion
- }
- }
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