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- // ThreadState.cs
- //
- // This code was automatically generated from
- // ECMA CLI XML Library Specification.
- // Generator: libgen.xsl [1.0; (C) Sergey Chaban ([email protected])]
- // Created: Wed, 5 Sep 2001 06:30:30 UTC
- // Source file: AllTypes.xml
- // URL: http://msdn.microsoft.com/net/ecma/AllTypes.xml
- //
- // (C) 2001 Ximian, Inc. http://www.ximian.com
- //
- // Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System.Runtime.Serialization;
- using System.Runtime.InteropServices;
- namespace System.Threading {
- [Flags]
- [Serializable]
- [ComVisible (true)]
- public enum ThreadState {
- Running = 0x00000000,
- StopRequested = 0x00000001,
- SuspendRequested = 0x00000002,
- Background = 0x00000004,
- Unstarted = 0x00000008,
- Stopped = 0x00000010,
- WaitSleepJoin = 0x00000020,
- Suspended = 0x00000040,
- AbortRequested = 0x00000080,
- Aborted = 0x00000100,
- } // ThreadState
- } // System.Threading
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