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- // System.Net.Sockets.TcpClient.cs
- //
- // Author:
- // Phillip Pearson ([email protected])
- // Gonzalo Paniagua Javier ([email protected])
- // Sridhar Kulkarni ([email protected])
- //
- // Copyright (C) 2001, Phillip Pearson
- // http://www.myelin.co.nz
- // Copyright (c) 2006 Novell, Inc. (http://www.novell.com)
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Net;
- namespace System.Net.Sockets
- {
- public class TcpClient : IDisposable {
- enum Properties : uint {
- LingerState = 1,
- NoDelay = 2,
- ReceiveBufferSize = 4,
- ReceiveTimeout = 8,
- SendBufferSize = 16,
- SendTimeout = 32
- }
- // private data
- NetworkStream stream;
- bool active;
- Socket client;
- bool disposed;
- Properties values;
- int recv_timeout, send_timeout;
- int recv_buffer_size, send_buffer_size;
- LingerOption linger_state;
- bool no_delay;
-
- private void Init (AddressFamily family)
- {
- active = false;
- if(client != null) {
- client.Close();
- client = null;
- }
- client = new Socket(family, SocketType.Stream, ProtocolType.Tcp);
- }
- public TcpClient ()
- {
- Init(AddressFamily.InterNetwork);
- client.Bind(new IPEndPoint(IPAddress.Any, 0));
- }
-
- #if NET_1_1
- public TcpClient (AddressFamily family)
- {
- if (family != AddressFamily.InterNetwork &&
- family != AddressFamily.InterNetworkV6) {
- throw new ArgumentException ("Family must be InterNetwork or InterNetworkV6", "family");
- }
-
- Init (family);
- IPAddress any = IPAddress.Any;
- if (family == AddressFamily.InterNetworkV6)
- any = IPAddress.IPv6Any;
- client.Bind (new IPEndPoint (any, 0));
- }
- #endif
-
- public TcpClient (IPEndPoint local_end_point)
- {
- Init(local_end_point.AddressFamily);
- client.Bind(local_end_point);
- }
-
- public TcpClient (string hostname, int port)
- {
- Connect(hostname, port);
- }
-
- protected bool Active {
- get { return active; }
- set { active = value; }
- }
-
- #if NET_2_0
- public Socket Client {
- #else
- protected Socket Client {
- #endif
- get { return client; }
- set {
- client = value;
- stream = null;
- }
- }
- #if NET_2_0
- public int Available {
- get { return client.Available; }
- }
- public bool Connected {
- get { return client.Connected; }
- }
- #if TARGET_JVM
- [MonoNotSupported ("Not supported as Socket.ExclusiveAddressUse is not supported")]
- #endif
- public bool ExclusiveAddressUse {
- get {
- return(client.ExclusiveAddressUse);
- }
- set {
- client.ExclusiveAddressUse = value;
- }
- }
- #endif
- internal void SetTcpClient (Socket s)
- {
- Client = s;
- }
- public LingerOption LingerState {
- get {
- if ((values & Properties.LingerState) != 0)
- return linger_state;
- return (LingerOption) client.GetSocketOption (SocketOptionLevel.Socket,
- SocketOptionName.Linger);
- }
- set {
- if (!client.Connected) {
- linger_state = value;
- values |= Properties.LingerState;
- return;
- }
- client.SetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.Linger, value);
- }
- }
-
- public bool NoDelay {
- get {
- if ((values & Properties.NoDelay) != 0)
- return no_delay;
- return (bool)client.GetSocketOption(
- SocketOptionLevel.Tcp,
- SocketOptionName.NoDelay);
- }
- set {
- if (!client.Connected) {
- no_delay = value;
- values |= Properties.NoDelay;
- return;
- }
- client.SetSocketOption(
- SocketOptionLevel.Tcp,
- SocketOptionName.NoDelay, value ? 1 : 0);
- }
- }
-
- public int ReceiveBufferSize {
- get {
- if ((values & Properties.ReceiveBufferSize) != 0)
- return recv_buffer_size;
- return (int)client.GetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.ReceiveBuffer);
- }
- set {
- if (!client.Connected) {
- recv_buffer_size = value;
- values |= Properties.ReceiveBufferSize;
- return;
- }
- client.SetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.ReceiveBuffer, value);
- }
- }
-
- public int ReceiveTimeout {
- get {
- if ((values & Properties.ReceiveTimeout) != 0)
- return recv_timeout;
- return (int)client.GetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.ReceiveTimeout);
- }
- set {
- if (!client.Connected) {
- recv_timeout = value;
- values |= Properties.ReceiveTimeout;
- return;
- }
- client.SetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.ReceiveTimeout, value);
- }
- }
-
- public int SendBufferSize {
- get {
- if ((values & Properties.SendBufferSize) != 0)
- return send_buffer_size;
- return (int)client.GetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.SendBuffer);
- }
- set {
- if (!client.Connected) {
- send_buffer_size = value;
- values |= Properties.SendBufferSize;
- return;
- }
- client.SetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.SendBuffer, value);
- }
- }
-
- public int SendTimeout {
- get {
- if ((values & Properties.SendTimeout) != 0)
- return send_timeout;
- return (int)client.GetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.SendTimeout);
- }
- set {
- if (!client.Connected) {
- send_timeout = value;
- values |= Properties.SendTimeout;
- return;
- }
- client.SetSocketOption(
- SocketOptionLevel.Socket,
- SocketOptionName.SendTimeout, value);
- }
- }
-
-
- // methods
-
- public void Close ()
- {
- ((IDisposable) this).Dispose ();
- }
-
- public void Connect (IPEndPoint remote_end_point)
- {
- try {
- client.Connect(remote_end_point);
- active = true;
- } finally {
- CheckDisposed ();
- }
- }
-
- public void Connect (IPAddress address, int port)
- {
- Connect(new IPEndPoint(address, port));
- }
- void SetOptions ()
- {
- Properties props = values;
- values = 0;
- if ((props & Properties.LingerState) != 0)
- LingerState = linger_state;
- if ((props & Properties.NoDelay) != 0)
- NoDelay = no_delay;
- if ((props & Properties.ReceiveBufferSize) != 0)
- ReceiveBufferSize = recv_buffer_size;
- if ((props & Properties.ReceiveTimeout) != 0)
- ReceiveTimeout = recv_timeout;
- if ((props & Properties.SendBufferSize) != 0)
- SendBufferSize = send_buffer_size;
- if ((props & Properties.SendTimeout) != 0)
- SendTimeout = send_timeout;
- }
- public void Connect (string hostname, int port)
- {
- IPAddress [] addresses = Dns.GetHostAddresses (hostname);
- Connect (addresses, port);
- }
- #if NET_2_0
- public
- #else
- private
- #endif
- void Connect (IPAddress[] ipAddresses, int port)
- {
- CheckDisposed ();
-
- if (ipAddresses == null) {
- throw new ArgumentNullException ("ipAddresses");
- }
-
- for(int i = 0; i < ipAddresses.Length; i++) {
- try {
- IPAddress address = ipAddresses[i];
- if (address.Equals (IPAddress.Any) ||
- address.Equals (IPAddress.IPv6Any)) {
- throw new SocketException ((int)SocketError.AddressNotAvailable);
- }
- Init (address.AddressFamily);
-
- if (address.AddressFamily == AddressFamily.InterNetwork) {
- client.Bind (new IPEndPoint (IPAddress.Any, 0));
- #if NET_1_1
- } else if (address.AddressFamily == AddressFamily.InterNetworkV6) {
- client.Bind (new IPEndPoint (IPAddress.IPv6Any, 0));
- #endif
- } else {
- throw new NotSupportedException ("This method is only valid for sockets in the InterNetwork and InterNetworkV6 families");
- }
- Connect (new IPEndPoint (address, port));
-
- if (values != 0) {
- SetOptions ();
- }
-
- break;
- } catch (Exception e) {
- /* Reinitialise the socket so
- * other properties still work
- * (see no-arg constructor)
- */
- Init (AddressFamily.InterNetwork);
- /* This is the last known
- * address, so re-throw the
- * exception
- */
- if (i == ipAddresses.Length - 1) {
- throw e;
- }
- }
- }
- }
-
- #if NET_2_0
- public void EndConnect (IAsyncResult asyncResult)
- {
- client.EndConnect (asyncResult);
- }
-
- #if TARGET_JVM
- [MonoNotSupported ("Not supported as Socket.BeginConnect is not supported")]
- #endif
- public IAsyncResult BeginConnect (IPAddress address, int port,
- AsyncCallback callback,
- object state)
- {
- return(client.BeginConnect (address, port, callback,
- state));
- }
-
- #if TARGET_JVM
- [MonoNotSupported ("Not supported as Socket.BeginConnect is not supported")]
- #endif
- public IAsyncResult BeginConnect (IPAddress[] addresses,
- int port,
- AsyncCallback callback,
- object state)
- {
- return(client.BeginConnect (addresses, port, callback,
- state));
- }
-
- #if TARGET_JVM
- [MonoNotSupported ("Not supported as Socket.BeginConnect is not supported")]
- #endif
- public IAsyncResult BeginConnect (string host, int port,
- AsyncCallback callback,
- object state)
- {
- return(client.BeginConnect (host, port, callback,
- state));
- }
- #endif
-
- void IDisposable.Dispose ()
- {
- Dispose (true);
- GC.SuppressFinalize (this);
- }
- protected virtual void Dispose (bool disposing)
- {
- if (disposed)
- return;
- disposed = true;
- if (disposing) {
- // release managed resources
- NetworkStream s = stream;
- stream = null;
- if (s != null) {
- // This closes the socket as well, as the NetworkStream
- // owns the socket.
- s.Close();
- active = false;
- s = null;
- } else if (client != null){
- client.Close ();
- client = null;
- }
- }
- }
-
- ~TcpClient ()
- {
- Dispose (false);
- }
-
- public NetworkStream GetStream()
- {
- try {
- if (stream == null)
- stream = new NetworkStream (client, true);
- return stream;
- }
- finally { CheckDisposed (); }
- }
-
- private void CheckDisposed ()
- {
- if (disposed)
- throw new ObjectDisposedException (GetType().FullName);
- }
- }
- }
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