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- // -*- Mode: C; tab-width: 8; c-basic-offset: 8 -*-
- //
- // System.Collections.Stack
- //
- // Author:
- // Garrett Rooney ([email protected])
- //
- // (C) 2001 Garrett Rooney
- //
- namespace System.Collections {
- public class Stack : ICollection, IEnumerable, ICloneable {
- // properties
- private object[] contents;
- private int current = -1;
- private int count = 0;
- private int capacity = 16;
- private int modCount = 0;
- private void Resize(int ncapacity) {
- object[] ncontents = new object[ncapacity];
- Array.Copy(contents, ncontents, count);
- capacity = ncapacity;
- contents = ncontents;
- }
- public Stack() {
- contents = new object[capacity];
- }
- public Stack(ICollection collection) {
- capacity = collection.Count;
- contents = new object[capacity];
- current = capacity - 1;
- count = capacity;
- collection.CopyTo(contents, 0);
- }
- public Stack(int c) {
- capacity = c;
- contents = new object[capacity];
- }
- private class SyncStack : Stack {
- Stack stack;
- public SyncStack(Stack s) {
- stack = s;
- }
-
- public override int Count {
- get {
- lock (stack) {
- return stack.Count;
- }
- }
- }
-
- public override bool IsReadOnly {
- get { return false; }
- }
- public override bool IsSynchronized {
- get { return true; }
- }
-
- public override object SyncRoot {
- get { return stack.SyncRoot; }
- }
- public override void Clear() {
- lock(stack) { stack.Clear(); }
- }
- public override object Clone() {
- lock (stack) {
- return Stack.Synchronized((Stack)stack.Clone());
- }
- }
- public override bool Contains(object obj) {
- lock (stack) { return stack.Contains(obj); }
- }
- public override void CopyTo(Array array, int index) {
- lock (stack) { stack.CopyTo(array, index); }
- }
- public override IEnumerator GetEnumerator() {
- lock (stack) {
- return new Enumerator(stack);
- }
- }
- public override object Peek() {
- lock (stack) { return stack.Peek(); }
- }
- public override object Pop() {
- lock (stack) { return stack.Pop(); }
- }
- public override void Push(object obj) {
- lock (stack) { stack.Push(obj); }
- }
- public override object[] ToArray() {
- lock (stack) { return stack.ToArray(); }
- }
- }
- public static Stack Synchronized(Stack s) {
- if (s == null) {
- throw new ArgumentNullException();
- }
- return new SyncStack(s);
- }
- public virtual int Count {
- get { return count; }
- }
- public virtual bool IsReadOnly {
- get { return false; }
- }
- public virtual bool IsSynchronized {
- get { return false; }
- }
- public virtual object SyncRoot {
- get { return this; }
- }
- public virtual void Clear() {
- modCount++;
- for (int i = 0; i < count; i++) {
- contents[i] = null;
- }
- count = 0;
- current = -1;
- }
- public virtual object Clone() {
- Stack stack;
- if (IsSynchronized) {
- stack = new Stack();
- stack.current = current;
- stack.contents = contents;
- stack.count = count;
- stack.capacity = capacity;
- } else {
- stack = new SyncStack(this);
- }
- return stack;
- }
- public virtual bool Contains(object obj) {
- if (count == 0)
- return false;
- for (int i = 0; i < count; i++) {
- if (contents[i].Equals(obj))
- return true;
- }
- return false;
- }
- public virtual void CopyTo (Array array, int index) {
- if (array == null) {
- throw new ArgumentNullException();
- }
- if (index < 0) {
- throw new ArgumentOutOfRangeException();
- }
- if (array.Rank > 1 ||
- index >= array.Length ||
- count > array.Length - index) {
- throw new ArgumentException();
- }
- for (int i = current; i != -1; i--) {
- array.SetValue(contents[i],
- count - (i + 1) + index);
- }
- }
- private class Enumerator : IEnumerator {
- Stack stack;
- private int modCount;
- private int current;
- internal Enumerator(Stack s) {
- // this is odd. it seems that you need to
- // start one further ahead than current, since
- // MoveNext() gets called first when using an
- // Enumeration...
- stack = s;
- modCount = s.modCount;
- current = s.current + 1;
- }
- public virtual object Current {
- get {
- if (modCount != stack.modCount
- || current == -1
- || current > stack.count)
- throw new InvalidOperationException();
- return stack.contents[current];
- }
- }
- public virtual bool MoveNext() {
- if (modCount != stack.modCount
- || current == -1) {
- throw new InvalidOperationException();
- }
- current--;
- if (current == -1) {
- return false;
- } else {
- return true;
- }
- }
- public virtual void Reset() {
- if (modCount != stack.modCount) {
- throw new InvalidOperationException();
- }
- // start one ahead of stack.current, so the
- // first MoveNext() will put us at the top
- current = stack.current + 1;
- }
- }
- public virtual IEnumerator GetEnumerator() {
- return new Enumerator(this);
- }
- public virtual object Peek() {
- if (current == -1) {
- throw new InvalidOperationException();
- } else {
- return contents[current];
- }
- }
- public virtual object Pop() {
- if (current == -1) {
- throw new InvalidOperationException();
- } else {
- modCount++;
- object ret = contents[current];
-
- count--;
- current--;
-
- return ret;
- }
- }
- // FIXME: We should probably be a bit smarter about our
- // resizing. After a certain point, doubling isn't that smart.
- // We just need to find out what that point is...
- public virtual void Push(Object o) {
- modCount++;
- if (capacity == count) {
- Resize(capacity * 2);
- }
- count++;
- current++;
- contents[current] = o;
- }
- public virtual object[] ToArray() {
- object[] ret = new object[count];
- Array.Copy(contents, ret, count);
- // ret needs to be in LIFO order
- Array.Reverse(ret);
- return ret;
- }
- }
- }
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