| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301 |
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- // Copyright (c) 2004 Novell, Inc.
- //
- // Authors:
- // Dennis Hayes [email protected]
- // Peter Bartok [email protected]
- //
- //
- // $Log: CheckBox.cs,v $
- // Revision 1.10 2004/10/15 13:32:45 ravindra
- // - Renamed Paint() method to Draw() for clarity. Also, moved
- // DrawImage() to OnPaint().
- //
- // Revision 1.9 2004/10/15 13:25:50 ravindra
- // - Removed Redraw (), we get it from ButtonBase.
- // - Implemented Paint (), to do class specific painting.
- //
- // Revision 1.8 2004/10/13 02:46:22 pbartok
- // - Fix from John BouAntoun: Now properly sets the Appearance property
- //
- // Revision 1.7 2004/09/28 18:44:25 pbartok
- // - Streamlined Theme interfaces:
- // * Each DrawXXX method for a control now is passed the object for the
- // control to be drawn in order to allow accessing any state the theme
- // might require
- //
- // * ControlPaint methods for the theme now have a CP prefix to avoid
- // name clashes with the Draw methods for controls
- //
- // * Every control now retrieves it's DefaultSize from the current theme
- //
- // Revision 1.6 2004/09/01 20:01:24 pbartok
- // - Added missing default
- // - Added missing region mark
- //
- // Revision 1.5 2004/09/01 01:55:58 pbartok
- // - Fixed to match the removal of the needs_redraw concept
- //
- // Revision 1.4 2004/08/31 18:48:31 pbartok
- // - Finished (famous last words)
- //
- // Revision 1.3 2004/08/30 20:42:26 pbartok
- // - Implemented CheckBox drawing code
- //
- // Revision 1.2 2004/08/30 15:44:20 pbartok
- // - Updated to fix broken build. Not complete yet.
- //
- // Revision 1.1 2004/07/09 05:21:25 pbartok
- // - Initial check-in
- //
- //
- // COMPLETE
- using System;
- using System.Drawing;
- namespace System.Windows.Forms {
- public class CheckBox : ButtonBase {
- #region Local Variables
- internal Appearance appearance;
- internal bool auto_check;
- internal ContentAlignment check_alignment;
- internal ContentAlignment text_alignment;
- internal CheckState check_state;
- internal bool three_state;
- #endregion // Local Variables
- #region Public Constructors
- public CheckBox() {
- appearance = Appearance.Normal;
- auto_check = true;
- check_alignment = ContentAlignment.MiddleLeft;
- text_alignment = ContentAlignment.MiddleLeft;
- }
- #endregion // Public Constructors
- #region Public Instance Properties
- public Appearance Appearance {
- get {
- return appearance;
- }
- set {
- if (value != appearance) {
- appearance = value;
- if (AppearanceChanged != null) {
- AppearanceChanged(this, EventArgs.Empty);
- }
- Redraw();
- }
- }
- }
- public bool AutoCheck {
- get {
- return auto_check;
- }
- set {
- auto_check = value;
- }
- }
- public ContentAlignment CheckAlign {
- get {
- return check_alignment;
- }
- set {
- if (value != check_alignment) {
- check_alignment = value;
- Redraw();
- }
- }
- }
- public bool Checked {
- get {
- if (check_state != CheckState.Unchecked) {
- return true;
- }
- return false;
- }
- set {
- if (value && (check_state != CheckState.Checked)) {
- check_state = CheckState.Checked;
- Redraw();
- OnCheckedChanged(EventArgs.Empty);
- } else if (!value && (check_state != CheckState.Unchecked)) {
- check_state = CheckState.Unchecked;
- Redraw();
- OnCheckedChanged(EventArgs.Empty);
- }
- }
- }
- public CheckState CheckState {
- get {
- return check_state;
- }
- set {
- if (value != check_state) {
- bool was_checked = (check_state != CheckState.Unchecked);
- check_state = value;
- if (was_checked != (check_state != CheckState.Unchecked)) {
- OnCheckedChanged(EventArgs.Empty);
- }
- OnCheckStateChanged(EventArgs.Empty);
- Redraw();
- }
- }
- }
- public override ContentAlignment TextAlign {
- get {
- return text_alignment;
- }
- set {
- if (value != text_alignment) {
- text_alignment = value;
- Redraw();
- }
- }
- }
- public bool ThreeState {
- get {
- return three_state;
- }
- set {
- three_state = value;
- }
- }
- #endregion // Public Instance Properties
- #region Protected Instance Properties
- protected override CreateParams CreateParams {
- get {
- return base.CreateParams;
- }
- }
- protected override Size DefaultSize {
- get {
- return new Size(104, 24);
- }
- }
- #endregion // Protected Instance Properties
- #region Public Instance Methods
- public override string ToString() {
- return base.ToString() + ", CheckState: " + (int)check_state;
- }
- #endregion // Public Instance Methods
- #region Protected Instance Methods
- protected override AccessibleObject CreateAccessibilityInstance() {
- return base.CreateAccessibilityInstance ();
- }
- protected virtual void OnAppearanceChanged(EventArgs e) {
- if (AppearanceChanged != null) {
- AppearanceChanged(this, e);
- }
- }
- protected virtual void OnCheckedChanged(EventArgs e) {
- if (CheckedChanged != null) {
- CheckedChanged(this, e);
- }
- }
- protected virtual void OnCheckStateChanged(EventArgs e) {
- if (CheckStateChanged != null) {
- CheckStateChanged(this, e);
- }
- }
- protected override void OnClick(EventArgs e) {
- if (auto_check) {
- switch(check_state) {
- case CheckState.Unchecked: {
- if (three_state) {
- CheckState = CheckState.Indeterminate;
- } else {
- CheckState = CheckState.Checked;
- }
- break;
- }
- case CheckState.Indeterminate: {
- CheckState = CheckState.Checked;
- break;
- }
- case CheckState.Checked: {
- CheckState = CheckState.Unchecked;
- break;
- }
- }
- }
- }
- protected override void OnHandleCreated(EventArgs e) {
- base.OnHandleCreated (e);
- }
- protected override void OnMouseUp(MouseEventArgs e) {
- base.OnMouseUp (e);
- }
- protected override bool ProcessMnemonic(char charCode) {
- return base.ProcessMnemonic (charCode);
- }
- #endregion // Protected Instance Methods
- #region Events
- public event EventHandler AppearanceChanged;
- public event EventHandler CheckedChanged;
- public event EventHandler CheckStateChanged;
- #endregion // Events
- #region Internal drawing code
- internal override void Draw (PaintEventArgs pe) {
- if (redraw) {
- ThemeEngine.Current.DrawCheckBox (this.DeviceContext, this.ClientRectangle, this);
- redraw = false;
- }
- }
- #endregion // Internal drawing code
- }
- }
|