InputLanguageChangingEventArgs.cs 2.7 KB

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  1. // Permission is hereby granted, free of charge, to any person obtaining
  2. // a copy of this software and associated documentation files (the
  3. // "Software"), to deal in the Software without restriction, including
  4. // without limitation the rights to use, copy, modify, merge, publish,
  5. // distribute, sublicense, and/or sell copies of the Software, and to
  6. // permit persons to whom the Software is furnished to do so, subject to
  7. // the following conditions:
  8. //
  9. // The above copyright notice and this permission notice shall be
  10. // included in all copies or substantial portions of the Software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  13. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  14. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  15. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  16. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  17. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  18. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  19. //
  20. // Copyright (c) 2004 Novell, Inc.
  21. //
  22. // Authors:
  23. // Peter Bartok [email protected]
  24. //
  25. //
  26. // $Revision: 1.4 $
  27. // $Modtime: $
  28. // $Log: InputLanguageChangingEventArgs.cs,v $
  29. // Revision 1.4 2004/08/11 22:28:02 pbartok
  30. // - Never check in before compiling. Fixes the last check-in
  31. //
  32. // Revision 1.3 2004/08/11 22:26:14 pbartok
  33. // - More signature fixes
  34. //
  35. // Revision 1.2 2004/08/11 22:20:59 pbartok
  36. // - Signature fixes
  37. //
  38. // Revision 1.1 2004/07/09 05:21:25 pbartok
  39. // - Initial check-in
  40. //
  41. //
  42. // COMPLETE
  43. using System;
  44. using System.ComponentModel;
  45. using System.Globalization;
  46. namespace System.Windows.Forms {
  47. public class InputLanguageChangingEventArgs : System.ComponentModel.CancelEventArgs {
  48. private CultureInfo culture;
  49. private bool system_charset;
  50. private InputLanguage input_language;
  51. #region Public Constructors
  52. public InputLanguageChangingEventArgs (System.Globalization.CultureInfo culture, bool sysCharSet) {
  53. this.culture = culture;
  54. this.system_charset = sysCharSet;
  55. this.input_language = InputLanguage.FromCulture(culture);
  56. }
  57. public InputLanguageChangingEventArgs (InputLanguage inputLanguage, bool sysCharSet) {
  58. this.culture = inputLanguage.Culture;
  59. this.system_charset = sysCharSet;
  60. this.input_language = inputLanguage;
  61. }
  62. #endregion // Public Constructors
  63. #region Public Instance Properties
  64. public bool SysCharSet {
  65. get {
  66. return this.system_charset;
  67. }
  68. }
  69. public CultureInfo Culture {
  70. get {
  71. return this.culture;
  72. }
  73. }
  74. public InputLanguage InputLanguage {
  75. get {
  76. return this.input_language;
  77. }
  78. }
  79. #endregion // Public Instance Properties
  80. }
  81. }