Timer.cs 2.8 KB

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  1. // Permission is hereby granted, free of charge, to any person obtaining
  2. // a copy of this software and associated documentation files (the
  3. // "Software"), to deal in the Software without restriction, including
  4. // without limitation the rights to use, copy, modify, merge, publish,
  5. // distribute, sublicense, and/or sell copies of the Software, and to
  6. // permit persons to whom the Software is furnished to do so, subject to
  7. // the following conditions:
  8. //
  9. // The above copyright notice and this permission notice shall be
  10. // included in all copies or substantial portions of the Software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  13. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  14. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  15. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  16. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  17. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  18. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  19. //
  20. // Copyright (c) 2004 Novell, Inc.
  21. //
  22. // Authors:
  23. // Jackson Harper ([email protected])
  24. using System;
  25. using System.Threading;
  26. using System.ComponentModel;
  27. namespace System.Windows.Forms {
  28. public class Timer : Component {
  29. private bool enabled;
  30. private IContainer container;
  31. private int interval = 100;
  32. private DateTime expires;
  33. internal static readonly int Minimum = 15;
  34. public Timer ()
  35. {
  36. enabled = false;
  37. }
  38. public Timer (IContainer container) : this ()
  39. {
  40. container.Add (this);
  41. }
  42. public bool Enabled {
  43. get {
  44. return enabled;
  45. }
  46. set {
  47. if (value != enabled) {
  48. enabled = value;
  49. if (value) {
  50. XplatUI.SetTimer (this);
  51. } else {
  52. XplatUI.KillTimer (this);
  53. }
  54. }
  55. }
  56. }
  57. public int Interval {
  58. get {
  59. return interval;
  60. }
  61. set {
  62. interval = value;
  63. // Use AddTicks so we get some rounding
  64. expires = DateTime.Now.AddMilliseconds (interval > Minimum ? interval : Minimum);
  65. }
  66. }
  67. public void Start ()
  68. {
  69. Enabled = true;
  70. }
  71. public void Stop ()
  72. {
  73. Enabled = false;
  74. }
  75. internal DateTime Expires {
  76. get {
  77. return expires;
  78. }
  79. }
  80. public event EventHandler Tick;
  81. public override string ToString ()
  82. {
  83. return base.ToString () + ", Interval: " + Interval;
  84. }
  85. internal void Update (DateTime update)
  86. {
  87. expires = update.AddMilliseconds (interval > Minimum ? interval : Minimum);
  88. }
  89. internal void FireTick ()
  90. {
  91. OnTick (EventArgs.Empty);
  92. }
  93. protected virtual void OnTick (EventArgs e)
  94. {
  95. if (Tick != null)
  96. Tick (this, e);
  97. }
  98. protected override void Dispose (bool disposing)
  99. {
  100. Enabled = false;
  101. }
  102. private bool has_last_fire = false;
  103. private DateTime last_fire;
  104. internal void TickHandler (object sender, EventArgs e)
  105. {
  106. OnTick (e);
  107. }
  108. }
  109. }