StateServerItem.cs 2.1 KB

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  1. //
  2. // System.Web.SessionState.StateServerItem
  3. //
  4. // Author(s):
  5. // Jackson Harper ([email protected])
  6. //
  7. // (C) 2003 Novell, Inc (http://www.novell.com)
  8. //
  9. //
  10. // Permission is hereby granted, free of charge, to any person obtaining
  11. // a copy of this software and associated documentation files (the
  12. // "Software"), to deal in the Software without restriction, including
  13. // without limitation the rights to use, copy, modify, merge, publish,
  14. // distribute, sublicense, and/or sell copies of the Software, and to
  15. // permit persons to whom the Software is furnished to do so, subject to
  16. // the following conditions:
  17. //
  18. // The above copyright notice and this permission notice shall be
  19. // included in all copies or substantial portions of the Software.
  20. //
  21. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  22. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  23. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  24. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  25. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  26. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  27. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  28. //
  29. #if !NET_2_0
  30. using System;
  31. namespace System.Web.SessionState {
  32. [Serializable]
  33. class StateServerItem {
  34. private byte [] dict_data;
  35. private byte [] sobjs_data;
  36. private DateTime last_access;
  37. private int timeout;
  38. public StateServerItem (byte [] dict_data, byte [] sobjs_data, int timeout)
  39. {
  40. this.dict_data = dict_data;
  41. this.sobjs_data = sobjs_data;
  42. this.timeout = timeout;
  43. this.last_access = DateTime.UtcNow;
  44. }
  45. public byte [] DictionaryData {
  46. get { return dict_data; }
  47. set { dict_data = value; }
  48. }
  49. public byte [] StaticObjectsData {
  50. get { return sobjs_data; }
  51. set { sobjs_data = value; }
  52. }
  53. public void Touch ()
  54. {
  55. last_access = DateTime.UtcNow;
  56. }
  57. public bool IsAbandoned () {
  58. if (last_access.AddMinutes (timeout) < DateTime.UtcNow)
  59. return true;
  60. return false;
  61. }
  62. public int Timeout {
  63. get { return timeout; }
  64. }
  65. }
  66. }
  67. #endif