UUAttachmentEncoder.cs 2.9 KB

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  1. //
  2. // System.Web.Mail.UUAttachmentEncoder.cs
  3. //
  4. // Author(s):
  5. // Per Arneng <[email protected]>
  6. //
  7. //
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. using System.IO;
  30. using System.Text;
  31. namespace System.Web.Mail {
  32. // a class that handles UU encoding for attachments
  33. internal class UUAttachmentEncoder : IAttachmentEncoder {
  34. protected byte[] beginTag;
  35. protected byte[] endTag;
  36. protected byte[] endl;
  37. public UUAttachmentEncoder( int mode , string fileName ) {
  38. string endlstr = "\r\n";
  39. beginTag =
  40. Encoding.ASCII.GetBytes( "begin " + mode + " " + fileName + endlstr);
  41. endTag =
  42. Encoding.ASCII.GetBytes( "`" + endlstr + "end" + endlstr );
  43. endl = Encoding.ASCII.GetBytes( endlstr );
  44. }
  45. // uu encodes a stream in to another stream
  46. public void EncodeStream( Stream ins , Stream outs ) {
  47. // write the start tag
  48. outs.Write( beginTag , 0 , beginTag.Length );
  49. // create the uu transfom and the buffers
  50. ToUUEncodingTransform tr = new ToUUEncodingTransform();
  51. byte[] input = new byte[ tr.InputBlockSize ];
  52. byte[] output = new byte[ tr.OutputBlockSize ];
  53. while( true ) {
  54. // read from the stream until no more data is available
  55. int check = ins.Read( input , 0 , input.Length );
  56. if( check < 1 ) break;
  57. // if the read length is not InputBlockSize
  58. // write a the final block
  59. if( check == tr.InputBlockSize ) {
  60. tr.TransformBlock( input , 0 , check , output , 0 );
  61. outs.Write( output , 0 , output.Length );
  62. outs.Write( endl , 0 , endl.Length );
  63. } else {
  64. byte[] finalBlock = tr.TransformFinalBlock( input , 0 , check );
  65. outs.Write( finalBlock , 0 , finalBlock.Length );
  66. outs.Write( endl , 0 , endl.Length );
  67. break;
  68. }
  69. }
  70. // write the end tag.
  71. outs.Write( endTag , 0 , endTag.Length );
  72. }
  73. }
  74. }