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- //
- // System.Web.Mail.UUAttachmentEncoder.cs
- //
- // Author(s):
- // Per Arneng <[email protected]>
- //
- //
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.IO;
- using System.Text;
- namespace System.Web.Mail {
- // a class that handles UU encoding for attachments
- internal class UUAttachmentEncoder : IAttachmentEncoder {
-
- protected byte[] beginTag;
- protected byte[] endTag;
- protected byte[] endl;
-
- public UUAttachmentEncoder( int mode , string fileName ) {
- string endlstr = "\r\n";
-
- beginTag =
- Encoding.ASCII.GetBytes( "begin " + mode + " " + fileName + endlstr);
-
- endTag =
- Encoding.ASCII.GetBytes( "`" + endlstr + "end" + endlstr );
-
- endl = Encoding.ASCII.GetBytes( endlstr );
- }
-
- // uu encodes a stream in to another stream
- public void EncodeStream( Stream ins , Stream outs ) {
-
- // write the start tag
- outs.Write( beginTag , 0 , beginTag.Length );
-
- // create the uu transfom and the buffers
- ToUUEncodingTransform tr = new ToUUEncodingTransform();
- byte[] input = new byte[ tr.InputBlockSize ];
- byte[] output = new byte[ tr.OutputBlockSize ];
-
- while( true ) {
-
- // read from the stream until no more data is available
- int check = ins.Read( input , 0 , input.Length );
- if( check < 1 ) break;
-
- // if the read length is not InputBlockSize
- // write a the final block
- if( check == tr.InputBlockSize ) {
- tr.TransformBlock( input , 0 , check , output , 0 );
- outs.Write( output , 0 , output.Length );
- outs.Write( endl , 0 , endl.Length );
- } else {
- byte[] finalBlock = tr.TransformFinalBlock( input , 0 , check );
- outs.Write( finalBlock , 0 , finalBlock.Length );
- outs.Write( endl , 0 , endl.Length );
- break;
- }
-
- }
-
- // write the end tag.
- outs.Write( endTag , 0 , endTag.Length );
- }
-
-
-
-
-
-
- }
-
- }
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