TcpMessageIO.cs 5.6 KB

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  1. // System.Runtime.Remoting.Channels.Tcp.TcpMessageIO.cs
  2. //
  3. // Author: Lluis Sanchez ([email protected])
  4. //
  5. // (C) 2002 Lluis Sanchez Gual
  6. using System.Runtime.Serialization;
  7. using System.Collections;
  8. using System.IO;
  9. using System.Text;
  10. using System.Net.Sockets;
  11. namespace System.Runtime.Remoting.Channels.Tcp
  12. {
  13. enum MessageType { MethodMessage = 0, CancelSignal = 1, Unknown = 10}
  14. internal class TcpMessageIO
  15. {
  16. static byte[][] _msgHeaders =
  17. {
  18. new byte[] { (byte)'.', (byte)'N', (byte)'E', (byte)'T', 0 },
  19. new byte[] { 255, 255, 255, 255, 255 }
  20. };
  21. public static int DefaultStreamBufferSize = 1000;
  22. // Identifies an incoming message
  23. public static MessageType ReceiveMessageType (Stream networkStream)
  24. {
  25. try
  26. {
  27. bool[] isOnTrack = new bool[_msgHeaders.Length];
  28. bool atLeastOneOnTrack = true;
  29. int i = 0;
  30. while (atLeastOneOnTrack)
  31. {
  32. atLeastOneOnTrack = false;
  33. byte c = (byte)networkStream.ReadByte();
  34. for (int n = 0; n<_msgHeaders.Length; n++)
  35. {
  36. if (i > 0 && !isOnTrack[n]) continue;
  37. isOnTrack[n] = (c == _msgHeaders[n][i]);
  38. if (isOnTrack[n] && (i == _msgHeaders[n].Length-1)) return (MessageType)n;
  39. atLeastOneOnTrack = atLeastOneOnTrack || isOnTrack[n];
  40. }
  41. i++;
  42. }
  43. return MessageType.Unknown;
  44. }
  45. catch (IOException ex)
  46. {
  47. // Stream closed
  48. return MessageType.CancelSignal;
  49. }
  50. }
  51. public static void SendMessageStream (Stream networkStream, Stream data, ITransportHeaders requestHeaders, byte[] buffer)
  52. {
  53. if (buffer == null) buffer = new byte[DefaultStreamBufferSize];
  54. // Writes the message start header
  55. byte[] dotnetHeader = _msgHeaders[(int)MessageType.MethodMessage];
  56. networkStream.Write(dotnetHeader, 0, dotnetHeader.Length);
  57. // Writes the length of the stream being sent (not including the headers)
  58. int num = (int)data.Length;
  59. buffer [0] = (byte) num;
  60. buffer [1] = (byte) (num >> 8);
  61. buffer [2] = (byte) (num >> 16);
  62. buffer [3] = (byte) (num >> 24);
  63. networkStream.Write(buffer, 0, 4);
  64. // Writes the message headers
  65. SendHeaders (networkStream, requestHeaders, buffer);
  66. // Writes the stream
  67. if (data is MemoryStream)
  68. {
  69. // The copy of the stream can be optimized. The internal
  70. // buffer of MemoryStream can be used.
  71. MemoryStream memStream = (MemoryStream)data;
  72. networkStream.Write (memStream.GetBuffer(), 0, (int)memStream.Length);
  73. }
  74. else
  75. {
  76. int nread = data.Read (buffer, 0, buffer.Length);
  77. while (nread > 0)
  78. {
  79. networkStream.Write (buffer, 0, nread);
  80. nread = data.Read (buffer, 0, buffer.Length);
  81. }
  82. }
  83. }
  84. private static void SendHeaders(Stream networkStream, ITransportHeaders requestHeaders, byte[] buffer)
  85. {
  86. if (requestHeaders == null)
  87. SendString (networkStream, "", buffer);
  88. else
  89. {
  90. // Writes the headers as a sequence of strings
  91. IEnumerator e = requestHeaders.GetEnumerator();
  92. while (e.MoveNext())
  93. {
  94. DictionaryEntry hdr = (DictionaryEntry)e.Current;
  95. SendString (networkStream, hdr.Key.ToString(), buffer);
  96. SendString (networkStream, hdr.Value.ToString(), buffer);
  97. }
  98. SendString (networkStream, "", buffer);
  99. }
  100. }
  101. public static ITransportHeaders ReceiveHeaders (Stream networkStream, byte[] buffer)
  102. {
  103. TransportHeaders headers = new TransportHeaders();
  104. string key = ReceiveString (networkStream, buffer);
  105. while (key != string.Empty)
  106. {
  107. headers[key] = ReceiveString (networkStream, buffer);
  108. key = ReceiveString (networkStream, buffer);
  109. }
  110. return headers;
  111. }
  112. public static Stream ReceiveMessageStream (Stream networkStream, out ITransportHeaders headers, byte[] buffer)
  113. {
  114. if (buffer == null) buffer = new byte[DefaultStreamBufferSize];
  115. // Gets the length of the data stream
  116. int nr = 0;
  117. while (nr < 4)
  118. nr += networkStream.Read (buffer, nr, 4 - nr);
  119. int byteCount = (buffer [0] | (buffer [1] << 8) |
  120. (buffer [2] << 16) | (buffer [3] << 24));
  121. // Reads the headers
  122. headers = ReceiveHeaders (networkStream, buffer);
  123. byte[] resultBuffer = new byte[byteCount];
  124. nr = 0;
  125. while (nr < byteCount)
  126. nr += networkStream.Read (resultBuffer, nr, byteCount - nr);
  127. return new MemoryStream(resultBuffer);
  128. }
  129. private static void SendString (Stream networkStream, string str, byte[] buffer)
  130. {
  131. // Allocates a buffer. Use the internal buffer if it is
  132. // big enough. If not, create a new one.
  133. int maxBytes = Encoding.UTF8.GetMaxByteCount(str.Length)+4; //+4 bytes for storing the string length
  134. if (maxBytes > buffer.Length)
  135. buffer = new byte[maxBytes];
  136. int num = Encoding.UTF8.GetBytes (str, 0, str.Length, buffer, 4);
  137. // store number of bytes (not number of chars!)
  138. buffer [0] = (byte) num;
  139. buffer [1] = (byte) (num >> 8);
  140. buffer [2] = (byte) (num >> 16);
  141. buffer [3] = (byte) (num >> 24);
  142. // Write the string bytes
  143. networkStream.Write (buffer, 0, num + 4);
  144. }
  145. private static string ReceiveString (Stream networkStream, byte[] buffer)
  146. {
  147. int nr = 0;
  148. while (nr < 4)
  149. nr += networkStream.Read (buffer, nr, 4 - nr);
  150. // Reads the number of bytes (not chars!)
  151. int byteCount = (buffer [0] | (buffer [1] << 8) |
  152. (buffer [2] << 16) | (buffer [3] << 24));
  153. if (byteCount == 0) return string.Empty;
  154. // Allocates a buffer of the correct size. Use the
  155. // internal buffer if it is big enough
  156. if (byteCount > buffer.Length)
  157. buffer = new byte[byteCount];
  158. // Reads the string
  159. nr = 0;
  160. while (nr < byteCount)
  161. nr += networkStream.Read (buffer, nr, byteCount - nr);
  162. char[] chars = Encoding.UTF8.GetChars(buffer, 0, byteCount);
  163. return new string(chars);
  164. }
  165. }
  166. }