ChangeLog 3.2 KB

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  1. 2003-01-04 Gonzalo Paniagua Javier <[email protected]>
  2. * UdpClient.cs: fixed bug #36226.
  3. 2002-11-13 Dick Porter <[email protected]>
  4. * Socket.cs: Only close the socket in one place, ie the Dispose
  5. method. Fixes bug 32054.
  6. 2002-11-09 Gonzalo Paniagua Javier <[email protected]>
  7. * Socket.cs: offset == size == 0 it's ok in Send ().
  8. 2002-11-03 Phillip Pearson <[email protected]>
  9. * TcpClient.cs: Fixed SetTcpClient() to pass through to the Client
  10. property, which now sets stream to null (it's set by GetStream()). This
  11. should make GetStream() work on a TcpClient which has had the socket set
  12. by assignment to the Client property, not only one that has been created
  13. by TcpListener.AcceptTcpClient().
  14. 2002-10-08 Dick Porter <[email protected]>
  15. * Socket.cs:
  16. * NetworkStream.cs: Bounds checking fixes, and better exception
  17. texts. Changes by [email protected] (Timothy J. Mills).
  18. 2002-10-03 Dick Porter <[email protected]>
  19. * TcpClient.cs: NoDelay is a TCP option, not Socket
  20. 2002-09-16 Miguel de Icaza <[email protected]>
  21. * SocketFlags.cs: Add missing enumeration.
  22. * UdpClient.cs: Make Dispose private.
  23. 2002-08-20 Dick Porter <[email protected]>
  24. * Socket.cs: Fix deadlock when the AsyncResult callback calls
  25. End*(). Set the async request's worker property so it can return
  26. results. These two fixes combined fix bug 28092.
  27. 2002-06-24 Dick Porter <[email protected]>
  28. * Socket.cs: Make SetSocketOption cope with boolean values (they
  29. are passed as objects, not the ints the runtime was expecting)
  30. 2002-05-17 Lawrence Pit <[email protected]>
  31. * TcpListener.cs: Renamed LocalEndPoint to LocalEndpoint
  32. * NetworkStream.cs, UdpClient.cs and TcpClient.cs: modified disposable
  33. routines, added checks for disposed state.
  34. * UdpClient.cs: commented out GetHashCode and Equals as it's not
  35. overriden in ms.net implementation.
  36. 2002-05-17 Jaroslaw Kowalski <[email protected]>
  37. * TcpClient.cs: fixed SetTcpClient so that
  38. TcpListener.AcceptTcpClient works and allows
  39. you to call GetStream() on its result
  40. 2002-04-24 Dick Porter <[email protected]>
  41. * Socket.cs (Poll): Give correct argument to Select(), as spotted
  42. by Jaroslaw Kowalski <[email protected]>
  43. 2002-04-16 Gonzalo Paniagua Javier <[email protected]>
  44. * UdpClient.cs: implemented.
  45. 2002-04-02 Dick Porter <[email protected]>
  46. * TcpListener.cs: in Start(), set the socket listen backlog value
  47. to a sane value (noticed by Jonathan Stowe <[email protected]>)
  48. 2002-02-13 Dick Porter <[email protected]>
  49. * Socket.cs: Implemenent Select, Blocking, Connected,
  50. GetSocketOption, Poll, SetSocketOption and Shutdown
  51. * MulticastOption.cs:
  52. * LingerOption.cs: Delete override methods that don't need to be
  53. implemented
  54. 2002-01-23 Miguel de Icaza <[email protected]>
  55. * NetworkStream.cs: Implement class.
  56. 2002-01-23 Dick Porter <[email protected]>
  57. * SocketException.cs: Implemented
  58. * Socket.cs: Implemented most methods
  59. * LingerOption.cs: Made compile
  60. * AddressFamily.cs: Removed empty auto-generated comments
  61. 2002-01-17 Miguel de Icaza <[email protected]>
  62. * SocketException.cs: Reimplemented.
  63. 2002-01-06 Ravi Pratap <[email protected]>
  64. * ChangeLog : Add to this directory.
  65. * SocketException.cs, TcpClient.cs, TcpListener.cs : MonoTODO
  66. attribute decoration.