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- //
- // SocketResponder.cs - Utility class for tests that require a listener
- //
- // Author:
- // Gert Driesen ([email protected])
- //
- // Copyright (C) 2007 Gert Driesen
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Globalization;
- using System.IO;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading;
- namespace MonoTests.System.Net
- {
- public delegate byte [] SocketRequestHandler (Socket socket);
- public class SocketResponder : IDisposable
- {
- private TcpListener tcpListener;
- private readonly IPEndPoint _localEndPoint;
- private Thread listenThread;
- private SocketRequestHandler _requestHandler;
- private bool _stopped = true;
- private readonly object _syncRoot = new object ();
- private const int SOCKET_CLOSED = 10004;
- private const int SOCKET_INVALID_ARGS = 10022;
- public SocketResponder (IPEndPoint localEP, SocketRequestHandler requestHandler)
- {
- _localEndPoint = localEP;
- _requestHandler = requestHandler;
- }
- public IPEndPoint LocalEndPoint
- {
- get { return _localEndPoint; }
- }
- public void Dispose ()
- {
- Stop ();
- }
- public bool IsStopped
- {
- get
- {
- lock (_syncRoot) {
- return _stopped;
- }
- }
- }
- public void Start ()
- {
- lock (_syncRoot) {
- if (!_stopped)
- return;
- _stopped = false;
- tcpListener = new TcpListener (LocalEndPoint);
- tcpListener.Start ();
- listenThread = new Thread (new ThreadStart (Listen));
- listenThread.Start ();
- }
- }
- public void Stop ()
- {
- lock (_syncRoot) {
- if (_stopped)
- return;
- _stopped = true;
- if (tcpListener != null) {
- tcpListener.Stop ();
- tcpListener = null;
- Thread.Sleep (50);
- }
- }
- }
- private void Listen ()
- {
- while (!_stopped) {
- Socket socket = null;
- try {
- socket = tcpListener.AcceptSocket ();
- socket.Send (_requestHandler (socket));
- try {
- socket.Shutdown (SocketShutdown.Receive);
- socket.Shutdown (SocketShutdown.Send);
- } catch {
- }
- } catch (SocketException ex) {
- // ignore interruption of blocking call
- if (ex.ErrorCode != SOCKET_CLOSED && ex.ErrorCode != SOCKET_INVALID_ARGS)
- throw;
- } finally {
- Thread.Sleep (500);
- if (socket != null)
- socket.Close ();
- }
- }
- }
- }
- }
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