DeflaterConstants.cs 3.5 KB

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  1. // DeflaterConstants.cs
  2. // Copyright (C) 2001 Mike Krueger
  3. //
  4. // This file was translated from java, it was part of the GNU Classpath
  5. // Copyright (C) 2001 Free Software Foundation, Inc.
  6. //
  7. // This program is free software; you can redistribute it and/or
  8. // modify it under the terms of the GNU General Public License
  9. // as published by the Free Software Foundation; either version 2
  10. // of the License, or (at your option) any later version.
  11. //
  12. // This program is distributed in the hope that it will be useful,
  13. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  14. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  15. // GNU General Public License for more details.
  16. //
  17. // You should have received a copy of the GNU General Public License
  18. // along with this program; if not, write to the Free Software
  19. // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
  20. //
  21. // Linking this library statically or dynamically with other modules is
  22. // making a combined work based on this library. Thus, the terms and
  23. // conditions of the GNU General Public License cover the whole
  24. // combination.
  25. //
  26. // As a special exception, the copyright holders of this library give you
  27. // permission to link this library with independent modules to produce an
  28. // executable, regardless of the license terms of these independent
  29. // modules, and to copy and distribute the resulting executable under
  30. // terms of your choice, provided that you also meet, for each linked
  31. // independent module, the terms and conditions of the license of that
  32. // module. An independent module is a module which is not derived from
  33. // or based on this library. If you modify this library, you may extend
  34. // this exception to your version of the library, but you are not
  35. // obligated to do so. If you do not wish to do so, delete this
  36. // exception statement from your version.
  37. using System;
  38. namespace ICSharpCode.SharpZipLib.Zip.Compression
  39. {
  40. /// <summary>
  41. /// This class contains constants used for the deflater.
  42. /// </summary>
  43. public class DeflaterConstants
  44. {
  45. public const bool DEBUGGING = false;
  46. public const int STORED_BLOCK = 0;
  47. public const int STATIC_TREES = 1;
  48. public const int DYN_TREES = 2;
  49. public const int PRESET_DICT = 0x20;
  50. public const int DEFAULT_MEM_LEVEL = 8;
  51. public const int MAX_MATCH = 258;
  52. public const int MIN_MATCH = 3;
  53. public const int MAX_WBITS = 15;
  54. public const int WSIZE = 1 << MAX_WBITS;
  55. public const int WMASK = WSIZE - 1;
  56. public const int HASH_BITS = DEFAULT_MEM_LEVEL + 7;
  57. public const int HASH_SIZE = 1 << HASH_BITS;
  58. public const int HASH_MASK = HASH_SIZE - 1;
  59. public const int HASH_SHIFT = (HASH_BITS + MIN_MATCH - 1) / MIN_MATCH;
  60. public const int MIN_LOOKAHEAD = MAX_MATCH + MIN_MATCH + 1;
  61. public const int MAX_DIST = WSIZE - MIN_LOOKAHEAD;
  62. public const int PENDING_BUF_SIZE = 1 << (DEFAULT_MEM_LEVEL + 8);
  63. public static int MAX_BLOCK_SIZE = Math.Min(65535, PENDING_BUF_SIZE-5);
  64. public const int DEFLATE_STORED = 0;
  65. public const int DEFLATE_FAST = 1;
  66. public const int DEFLATE_SLOW = 2;
  67. public static int[] GOOD_LENGTH = { 0, 4, 4, 4, 4, 8, 8, 8, 32, 32 };
  68. public static int[] MAX_LAZY = { 0, 4, 5, 6, 4,16, 16, 32, 128, 258 };
  69. public static int[] NICE_LENGTH = { 0, 8,16,32,16,32,128,128, 258, 258 };
  70. public static int[] MAX_CHAIN = { 0, 4, 8,32,16,32,128,256,1024,4096 };
  71. public static int[] COMPR_FUNC = { 0, 1, 1, 1, 1, 2, 2, 2, 2, 2 };
  72. }
  73. }