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- //
- // System.Threading.WaitHandle.cs
- //
- // Author:
- // Dick Porter ([email protected])
- // Gonzalo Paniagua Javier ([email protected]
- //
- // (C) 2002,2003 Ximian, Inc. (http://www.ximian.com)
- // Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.Reflection;
- using System.Runtime.CompilerServices;
- #if !DISABLE_REMOTING
- using System.Runtime.Remoting.Contexts;
- #endif
- using System.Runtime.InteropServices;
- using Microsoft.Win32.SafeHandles;
- using System.Runtime.ConstrainedExecution;
- namespace System.Threading
- {
- [StructLayout (LayoutKind.Sequential)]
- public abstract partial class WaitHandle
- {
- protected static readonly IntPtr InvalidHandle = (IntPtr) (-1);
- internal const int MaxWaitHandles = 64;
- // We rely on the reference source implementation of WaitHandle, and it delegates to a function named
- // WaitOneNative to perform the actual operation of waiting on a handle.
- // This native operation actually has to call back into managed code and invoke .Wait
- // on the current SynchronizationContext. As such, our implementation of this "native" method
- // is actually managed code, and the real native icall being used is Wait_internal.
- static int WaitOneNative (SafeHandle waitableSafeHandle, uint millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
- {
- bool release = false;
- #if !MONODROID
- var context = SynchronizationContext.Current;
- #endif
- try {
- waitableSafeHandle.DangerousAddRef (ref release);
- #if !DISABLE_REMOTING
- if (exitContext)
- SynchronizationAttribute.ExitContext ();
- #endif
- #if !MONODROID
- // HACK: Documentation (and public posts by experts like Joe Duffy) suggests that
- // users must first call SetWaitNotificationRequired to flag that a given synchronization
- // context overrides .Wait. Because invoking the Wait method is somewhat expensive, we use
- // the notification-required flag to determine whether or not we should invoke the managed
- // wait method.
- // Another option would be to check whether this context uses the default Wait implementation,
- // but I don't know of a cheap way to do this that handles derived types correctly.
- // If the thread does not have a synchronization context set at all, we can safely just
- // jump directly to invoking Wait_internal.
- if ((context != null) && context.IsWaitNotificationRequired ()) {
- return context.Wait (
- new IntPtr[] { waitableSafeHandle.DangerousGetHandle () },
- false,
- (int)millisecondsTimeout
- );
- } else
- #endif
- {
- unsafe {
- IntPtr handle = waitableSafeHandle.DangerousGetHandle ();
- return Wait_internal (&handle, 1, false, (int)millisecondsTimeout);
- }
- }
- } finally {
- if (release)
- waitableSafeHandle.DangerousRelease ();
- #if !DISABLE_REMOTING
- if (exitContext)
- SynchronizationAttribute.EnterContext ();
- #endif
- }
- }
- static int WaitMultiple(WaitHandle[] waitHandles, int millisecondsTimeout, bool exitContext, bool WaitAll)
- {
- if (waitHandles.Length > MaxWaitHandles)
- return WAIT_FAILED;
- int release_last = -1;
- var context = SynchronizationContext.Current;
- try {
- #if !DISABLE_REMOTING
- if (exitContext)
- SynchronizationAttribute.ExitContext ();
- #endif
- for (int i = 0; i < waitHandles.Length; ++i) {
- try {} finally {
- /* we have to put it in a finally block, to avoid having a ThreadAbortException
- * between the return from DangerousAddRef and the assignement to release_last */
- bool release = false;
- waitHandles [i].SafeWaitHandle.DangerousAddRef (ref release);
- release_last = i;
- }
- }
- if ((context != null) && context.IsWaitNotificationRequired ()) {
- IntPtr[] handles = new IntPtr[waitHandles.Length];
- for (int i = 0; i < waitHandles.Length; ++i)
- handles[i] = waitHandles[i].SafeWaitHandle.DangerousGetHandle ();
- return context.Wait (
- handles,
- false,
- (int)millisecondsTimeout
- );
- } else {
- unsafe {
- IntPtr* handles = stackalloc IntPtr[waitHandles.Length];
- for (int i = 0; i < waitHandles.Length; ++i)
- handles[i] = waitHandles[i].SafeWaitHandle.DangerousGetHandle ();
- return Wait_internal (handles, waitHandles.Length, WaitAll, millisecondsTimeout);
- }
- }
- } finally {
- for (int i = release_last; i >= 0; --i) {
- waitHandles [i].SafeWaitHandle.DangerousRelease ();
- }
- #if !DISABLE_REMOTING
- if (exitContext)
- SynchronizationAttribute.EnterContext ();
- #endif
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- internal unsafe static extern int Wait_internal(IntPtr* handles, int numHandles, bool waitAll, int ms);
- static int SignalAndWaitOne (SafeWaitHandle waitHandleToSignal,SafeWaitHandle waitHandleToWaitOn, int millisecondsTimeout, bool hasThreadAffinity, bool exitContext)
- {
- bool releaseHandleToSignal = false, releaseHandleToWaitOn = false;
- try {
- waitHandleToSignal.DangerousAddRef (ref releaseHandleToSignal);
- waitHandleToWaitOn.DangerousAddRef (ref releaseHandleToWaitOn);
- return SignalAndWait_Internal (waitHandleToSignal.DangerousGetHandle (), waitHandleToWaitOn.DangerousGetHandle (), millisecondsTimeout);
- } finally {
- if (releaseHandleToSignal)
- waitHandleToSignal.DangerousRelease ();
- if (releaseHandleToWaitOn)
- waitHandleToWaitOn.DangerousRelease ();
- }
- }
- [MethodImplAttribute(MethodImplOptions.InternalCall)]
- static extern int SignalAndWait_Internal (IntPtr toSignal, IntPtr toWaitOn, int ms);
- internal static int ToTimeoutMilliseconds(TimeSpan timeout)
- {
- var timeoutMilliseconds = (long)timeout.TotalMilliseconds;
- if (timeoutMilliseconds < -1 || timeoutMilliseconds > int.MaxValue)
- {
- throw new ArgumentOutOfRangeException(nameof(timeout), SR.ArgumentOutOfRange_NeedNonNegOrNegative1);
- }
- return (int)timeoutMilliseconds;
- }
- }
- }
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