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- // <copyright>
- // Copyright (c) Microsoft Corporation. All rights reserved.
- // </copyright>
- namespace System.ServiceModel.Channels
- {
- using System.IO;
- using System.Net.WebSockets;
- // In Win8 (and above), a client web socket can simply be created in 2 steps:
- // 1. create a HttpWebRequest with the Uri = "ws://server_address"
- // 2. create a client WebSocket with WebSocket.CreateClientWebSocket(stream_requested_from_the_HttpWebRequest)
- // On pre-Win8, the WebSocket.CreateClientWebSocket method doesn't work, so users needs to provide a factory for step #2.
- // WCF will internally create the HttpWebRequest from step #1 and will call the web socket factory for step #2.
- // A factory can also be used in Win8 (and above), if the user desires to use his own WebSocket implementation.
- public abstract class ClientWebSocketFactory
- {
- // Provides the web socket version, to be used as the required http header "Sec-WebSocket-Version".
- // When creating the HttpWebRequest from step #1, the web socket header is not initialized.
- public abstract string WebSocketVersion { get; }
- // Provides the client WebSocket for step #2. WCF creates the HttpWebRequest in step #1, and passes the HttpWebResponse stream
- // to this method. The 'settings' argument can optionally be used. On Win8 (and above), the WebSocket.CreateClientWebSocket method
- // requires other arguments (in addition to the Stream) that can be obtained from 'settings'. Since the WebSocket.CreateClientWebSocket
- // finds this argument to be enough to create a client WebSocket (on Win8, and post Win8 due to backward compatibility requirements),
- // we estimate that implementors of a custom web socket factory will find it enough too.
- public abstract WebSocket CreateWebSocket(Stream connection, WebSocketTransportSettings settings);
- }
- }
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