Encoder.cs 2.9 KB

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  1. /*
  2. * Encoder.cs - Implementation of the "System.Text.Encoder" class.
  3. *
  4. * Copyright (c) 2001 Southern Storm Software, Pty Ltd
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining
  7. * a copy of this software and associated documentation files (the "Software"),
  8. * to deal in the Software without restriction, including without limitation
  9. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10. * and/or sell copies of the Software, and to permit persons to whom the
  11. * Software is furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included
  14. * in all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17. * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  20. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  21. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  22. * OTHER DEALINGS IN THE SOFTWARE.
  23. */
  24. namespace System.Text
  25. {
  26. using System;
  27. using System.Runtime.InteropServices;
  28. [Serializable]
  29. public abstract class Encoder
  30. {
  31. // Constructor.
  32. protected Encoder() {}
  33. #if NET_2_0
  34. EncoderFallback fallback = new EncoderReplacementFallback ();
  35. EncoderFallbackBuffer fallback_buffer;
  36. public EncoderFallback Fallback {
  37. get { return fallback; }
  38. set {
  39. if (value == null)
  40. throw new ArgumentNullException ();
  41. fallback = value;
  42. fallback_buffer = null;
  43. }
  44. }
  45. public EncoderFallbackBuffer FallbackBuffer {
  46. get {
  47. if (fallback_buffer == null)
  48. fallback_buffer = Fallback.CreateFallbackBuffer ();
  49. return fallback_buffer;
  50. }
  51. }
  52. #endif
  53. // Get the number of bytes needed to encode a buffer.
  54. public abstract int GetByteCount(char[] chars, int index,
  55. int count, bool flush);
  56. // Get the bytes that result from decoding a buffer.
  57. public abstract int GetBytes(char[] chars, int charIndex, int charCount,
  58. byte[] bytes, int byteIndex, bool flush);
  59. #if NET_2_0
  60. [CLSCompliant (false)]
  61. public unsafe virtual int GetByteCount (char* chars, int charCount, bool flush)
  62. {
  63. char [] carr = new char [charCount];
  64. Marshal.Copy ((IntPtr) chars, carr, 0, charCount);
  65. return GetByteCount (carr, 0, charCount, flush);
  66. }
  67. [CLSCompliant (false)]
  68. public unsafe virtual int GetBytes (char* chars, int charCount,
  69. byte* bytes, int byteCount, bool flush)
  70. {
  71. char [] carr = new char [charCount];
  72. Marshal.Copy ((IntPtr) chars, carr, 0, charCount);
  73. byte [] barr = new byte [byteCount];
  74. Marshal.Copy ((IntPtr) bytes, barr, 0, byteCount);
  75. return GetBytes (carr, 0, charCount, barr, 0, flush);
  76. }
  77. public virtual void Reset ()
  78. {
  79. if (fallback_buffer != null)
  80. fallback_buffer.Reset ();
  81. }
  82. #endif
  83. }; // class Encoder
  84. }; // namespace System.Text