KeyEventArgs.cs 2.5 KB

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  1. // Permission is hereby granted, free of charge, to any person obtaining
  2. // a copy of this software and associated documentation files (the
  3. // "Software"), to deal in the Software without restriction, including
  4. // without limitation the rights to use, copy, modify, merge, publish,
  5. // distribute, sublicense, and/or sell copies of the Software, and to
  6. // permit persons to whom the Software is furnished to do so, subject to
  7. // the following conditions:
  8. //
  9. // The above copyright notice and this permission notice shall be
  10. // included in all copies or substantial portions of the Software.
  11. //
  12. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  13. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  14. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  15. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  16. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  17. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  18. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  19. //
  20. // Copyright (c) 2004-2005 Novell, Inc.
  21. //
  22. // Authors:
  23. // Peter Bartok [email protected]
  24. //
  25. //
  26. // COMPLETE
  27. using System.Runtime.InteropServices;
  28. namespace System.Windows.Forms {
  29. [ComVisible(true)]
  30. public class KeyEventArgs : EventArgs {
  31. private Keys key_data;
  32. private bool event_handled;
  33. #region Public Constructors
  34. public KeyEventArgs(Keys keyData) {
  35. this.key_data=keyData | XplatUI.State.ModifierKeys;
  36. this.event_handled=false;
  37. }
  38. #endregion // Public Constructors
  39. #region Public Instance Properties
  40. public virtual bool Alt {
  41. get {
  42. if ((this.key_data & Keys.Alt)==0) {
  43. return false;
  44. } else {
  45. return true;
  46. }
  47. }
  48. }
  49. public bool Control {
  50. get {
  51. if ((this.key_data & Keys.Control)==0) {
  52. return false;
  53. } else {
  54. return true;
  55. }
  56. }
  57. }
  58. public bool Handled {
  59. get {
  60. return this.event_handled;
  61. }
  62. set {
  63. this.event_handled=value;
  64. }
  65. }
  66. public Keys KeyCode {
  67. get {
  68. return (this.key_data & Keys.KeyCode);
  69. }
  70. }
  71. public Keys KeyData {
  72. get {
  73. return this.key_data;
  74. }
  75. }
  76. public int KeyValue {
  77. get {
  78. return Convert.ToInt32(this.key_data);
  79. }
  80. }
  81. public Keys Modifiers {
  82. get {
  83. return (this.key_data & Keys.Modifiers);
  84. }
  85. }
  86. public virtual bool Shift {
  87. get {
  88. if ((this.key_data & Keys.Shift)==0) {
  89. return false;
  90. } else {
  91. return true;
  92. }
  93. }
  94. }
  95. #endregion // Public Instance Properties
  96. }
  97. }