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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT license.
- // See the LICENSE file in the project root for more information.
- using System.Diagnostics;
- using System.Runtime.InteropServices;
- namespace System.Globalization
- {
- public sealed partial class IdnMapping
- {
- private unsafe string GetAsciiCore(string unicodeString, char* unicode, int count)
- {
- Debug.Assert(!GlobalizationMode.Invariant);
- Debug.Assert(unicodeString != null && unicodeString.Length >= count);
- uint flags = Flags;
- // Determine the required length
- int length = Interop.Normaliz.IdnToAscii(flags, unicode, count, null, 0);
- if (length == 0)
- {
- ThrowForZeroLength(unicode: true);
- }
- // Do the conversion
- const int StackAllocThreshold = 512; // arbitrary limit to switch from stack to heap allocation
- if (length < StackAllocThreshold)
- {
- char* output = stackalloc char[length];
- return GetAsciiCore(unicodeString, unicode, count, flags, output, length);
- }
- else
- {
- char[] output = new char[length];
- fixed (char* pOutput = &output[0])
- {
- return GetAsciiCore(unicodeString, unicode, count, flags, pOutput, length);
- }
- }
- }
- private unsafe string GetAsciiCore(string unicodeString, char* unicode, int count, uint flags, char* output, int outputLength)
- {
- Debug.Assert(!GlobalizationMode.Invariant);
- Debug.Assert(unicodeString != null && unicodeString.Length >= count);
- int length = Interop.Normaliz.IdnToAscii(flags, unicode, count, output, outputLength);
- if (length == 0)
- {
- ThrowForZeroLength(unicode: true);
- }
- Debug.Assert(length == outputLength);
- return GetStringForOutput(unicodeString, unicode, count, output, length);
- }
- private unsafe string GetUnicodeCore(string asciiString, char* ascii, int count)
- {
- Debug.Assert(!GlobalizationMode.Invariant);
- Debug.Assert(asciiString != null && asciiString.Length >= count);
- uint flags = Flags;
- // Determine the required length
- int length = Interop.Normaliz.IdnToUnicode(flags, ascii, count, null, 0);
- if (length == 0)
- {
- ThrowForZeroLength(unicode: false);
- }
- // Do the conversion
- const int StackAllocThreshold = 512; // arbitrary limit to switch from stack to heap allocation
- if (length < StackAllocThreshold)
- {
- char* output = stackalloc char[length];
- return GetUnicodeCore(asciiString, ascii, count, flags, output, length);
- }
- else
- {
- char[] output = new char[length];
- fixed (char* pOutput = &output[0])
- {
- return GetUnicodeCore(asciiString, ascii, count, flags, pOutput, length);
- }
- }
- }
- private unsafe string GetUnicodeCore(string asciiString, char* ascii, int count, uint flags, char* output, int outputLength)
- {
- Debug.Assert(!GlobalizationMode.Invariant);
- Debug.Assert(asciiString != null && asciiString.Length >= count);
- int length = Interop.Normaliz.IdnToUnicode(flags, ascii, count, output, outputLength);
- if (length == 0)
- {
- ThrowForZeroLength(unicode: false);
- }
- Debug.Assert(length == outputLength);
- return GetStringForOutput(asciiString, ascii, count, output, length);
- }
- // -----------------------------
- // ---- PAL layer ends here ----
- // -----------------------------
- private uint Flags
- {
- get
- {
- int flags =
- (AllowUnassigned ? Interop.Normaliz.IDN_ALLOW_UNASSIGNED : 0) |
- (UseStd3AsciiRules ? Interop.Normaliz.IDN_USE_STD3_ASCII_RULES : 0);
- return (uint)flags;
- }
- }
- private static void ThrowForZeroLength(bool unicode)
- {
- int lastError = Marshal.GetLastWin32Error();
- throw new ArgumentException(
- lastError == Interop.Errors.ERROR_INVALID_NAME ? SR.Argument_IdnIllegalName :
- (unicode ? SR.Argument_InvalidCharSequenceNoIndex : SR.Argument_IdnBadPunycode),
- unicode ? "unicode" : "ascii");
- }
- }
- }
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