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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT license.
- // See the LICENSE file in the project root for more information.
- //
- // This is used internally to create best fit behavior as per the original windows best fit behavior.
- //
- using System.Diagnostics;
- using System.Threading;
- namespace System.Text
- {
- internal sealed class InternalDecoderBestFitFallback : DecoderFallback
- {
- // Our variables
- internal Encoding _encoding = null;
- internal char[] _arrayBestFit = null;
- internal char _cReplacement = '?';
- internal InternalDecoderBestFitFallback(Encoding encoding)
- {
- // Need to load our replacement characters table.
- _encoding = encoding;
- }
- public override DecoderFallbackBuffer CreateFallbackBuffer()
- {
- return new InternalDecoderBestFitFallbackBuffer(this);
- }
- // Maximum number of characters that this instance of this fallback could return
- public override int MaxCharCount
- {
- get
- {
- return 1;
- }
- }
- public override bool Equals(object value)
- {
- if (value is InternalDecoderBestFitFallback that)
- {
- return (_encoding.CodePage == that._encoding.CodePage);
- }
- return (false);
- }
- public override int GetHashCode()
- {
- return _encoding.CodePage;
- }
- }
- internal sealed class InternalDecoderBestFitFallbackBuffer : DecoderFallbackBuffer
- {
- // Our variables
- private char _cBestFit = '\0';
- private int _iCount = -1;
- private int _iSize;
- private InternalDecoderBestFitFallback _oFallback;
- // Private object for locking instead of locking on a public type for SQL reliability work.
- private static object s_InternalSyncObject;
- private static object InternalSyncObject
- {
- get
- {
- if (s_InternalSyncObject == null)
- {
- object o = new object();
- Interlocked.CompareExchange<object>(ref s_InternalSyncObject, o, null);
- }
- return s_InternalSyncObject;
- }
- }
- // Constructor
- public InternalDecoderBestFitFallbackBuffer(InternalDecoderBestFitFallback fallback)
- {
- _oFallback = fallback;
- if (_oFallback._arrayBestFit == null)
- {
- // Lock so we don't confuse ourselves.
- lock (InternalSyncObject)
- {
- // Double check before we do it again.
- if (_oFallback._arrayBestFit == null)
- _oFallback._arrayBestFit = fallback._encoding.GetBestFitBytesToUnicodeData();
- }
- }
- }
- // Fallback methods
- public override bool Fallback(byte[] bytesUnknown, int index)
- {
- // We expect no previous fallback in our buffer
- Debug.Assert(_iCount < 1, "[DecoderReplacementFallbackBuffer.Fallback] Calling fallback without a previously empty buffer");
- _cBestFit = TryBestFit(bytesUnknown);
- if (_cBestFit == '\0')
- _cBestFit = _oFallback._cReplacement;
- _iCount = _iSize = 1;
- return true;
- }
- // Default version is overridden in DecoderReplacementFallback.cs
- public override char GetNextChar()
- {
- // We want it to get < 0 because == 0 means that the current/last character is a fallback
- // and we need to detect recursion. We could have a flag but we already have this counter.
- _iCount--;
- // Do we have anything left? 0 is now last fallback char, negative is nothing left
- if (_iCount < 0)
- return '\0';
- // Need to get it out of the buffer.
- // Make sure it didn't wrap from the fast count-- path
- if (_iCount == int.MaxValue)
- {
- _iCount = -1;
- return '\0';
- }
- // Return the best fit character
- return _cBestFit;
- }
- public override bool MovePrevious()
- {
- // Exception fallback doesn't have anywhere to back up to.
- if (_iCount >= 0)
- _iCount++;
- // Return true if we could do it.
- return (_iCount >= 0 && _iCount <= _iSize);
- }
- // How many characters left to output?
- public override int Remaining
- {
- get
- {
- return (_iCount > 0) ? _iCount : 0;
- }
- }
- // Clear the buffer
- public override unsafe void Reset()
- {
- _iCount = -1;
- byteStart = null;
- }
- // This version just counts the fallback and doesn't actually copy anything.
- internal unsafe override int InternalFallback(byte[] bytes, byte* pBytes)
- // Right now this has both bytes and bytes[], since we might have extra bytes, hence the
- // array, and we might need the index, hence the byte*
- {
- // return our replacement string Length (always 1 for InternalDecoderBestFitFallback, either
- // a best fit char or ?
- return 1;
- }
- // private helper methods
- private char TryBestFit(byte[] bytesCheck)
- {
- // Need to figure out our best fit character, low is beginning of array, high is 1 AFTER end of array
- int lowBound = 0;
- int highBound = _oFallback._arrayBestFit.Length;
- int index;
- char cCheck;
- // Check trivial case first (no best fit)
- if (highBound == 0)
- return '\0';
- // If our array is too small or too big we can't check
- if (bytesCheck.Length == 0 || bytesCheck.Length > 2)
- return '\0';
- if (bytesCheck.Length == 1)
- cCheck = unchecked((char)bytesCheck[0]);
- else
- cCheck = unchecked((char)((bytesCheck[0] << 8) + bytesCheck[1]));
- // Check trivial out of range case
- if (cCheck < _oFallback._arrayBestFit[0] || cCheck > _oFallback._arrayBestFit[highBound - 2])
- return '\0';
- // Binary search the array
- int iDiff;
- while ((iDiff = (highBound - lowBound)) > 6)
- {
- // Look in the middle, which is complicated by the fact that we have 2 #s for each pair,
- // so we don't want index to be odd because it must be word aligned.
- // Also note that index can never == highBound (because diff is rounded down)
- index = ((iDiff / 2) + lowBound) & 0xFFFE;
- char cTest = _oFallback._arrayBestFit[index];
- if (cTest == cCheck)
- {
- // We found it
- Debug.Assert(index + 1 < _oFallback._arrayBestFit.Length,
- "[InternalDecoderBestFitFallbackBuffer.TryBestFit]Expected replacement character at end of array");
- return _oFallback._arrayBestFit[index + 1];
- }
- else if (cTest < cCheck)
- {
- // We weren't high enough
- lowBound = index;
- }
- else
- {
- // We weren't low enough
- highBound = index;
- }
- }
- for (index = lowBound; index < highBound; index += 2)
- {
- if (_oFallback._arrayBestFit[index] == cCheck)
- {
- // We found it
- Debug.Assert(index + 1 < _oFallback._arrayBestFit.Length,
- "[InternalDecoderBestFitFallbackBuffer.TryBestFit]Expected replacement character at end of array");
- return _oFallback._arrayBestFit[index + 1];
- }
- }
- // Char wasn't in our table
- return '\0';
- }
- }
- }
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