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- <h2>Strings</h2>
- <p>Strings representation inside the Mono runtime.
- <h3>Synopsis</h3>
- <div class="header">
- #include <metadata/object.h>
- typedef struct {
- MonoObject object;
- gint32 length;
- gunichar2 chars [0];
- } MonoString;
- @API_IDX@
- </div>
- <p>All of the operations on strings are done on pointers to
- MonoString objects, like this:
- <div class="code">
- MonoString *hello = mono_string_new (mono_domain_get (), "hello, world");
- </div>
- <p>Strings are bound to a particular application domain, which
- is why it is necessary to pass a MonoDomain argument as the
- first parameter to all the constructor functions.
- <p>Typically, you want to create the strings on the current
- application domain, so a call to <tt>mono_domain_get()</tt> is
- sufficient.
-
- <h3>Constructors</h3>
-
- <h4><a name="api:mono_string_new">mono_string_new</a></h4>
- <h4><a name="api:mono_string_new_len">mono_string_new_len</a></h4>
- <h4><a name="api:mono_string_new_size">mono_string_new_size</a></h4>
- <h4><a name="api:mono_string_new_utf16">mono_string_new_utf16</a></h4>
- <h4><a name="api:mono_string_from_utf16">mono_string_from_utf16</a></h4>
- <h3>Conversions</h3>
- <h4><a name="api:mono_string_to_byvalstr">mono_string_to_byvalstr</a></h4>
- <h4><a name="api:mono_string_to_byvalwstr">mono_string_to_byvalwstr</a></h4>
- <h4><a name="api:mono_string_to_utf16">mono_string_to_utf16</a></h4>
- <h4><a name="api:mono_string_to_utf8">mono_string_to_utf8</a></h4>
- <h4><a name="api:mono_string_utf16_to_builder">mono_string_utf16_to_builder</a></h4>
- <h4><a name="api:mono_string_utf8_to_builder">mono_string_utf8_to_builder</a></h4>
- <h3>Methods</h3>
- <h4><a name="api:mono_string_equal">mono_string_equal</a></h4>
- <h4><a name="api:mono_string_hash">mono_string_hash</a></h4>
- <h4><a name="api:mono_string_intern">mono_string_intern</a></h4>
- <h4><a name="api:mono_string_is_interned">mono_string_is_interned</a></h4>
- <h4><a name="api:mono_string_new_wrapper">mono_string_new_wrapper</a></h4>
- <h4><a name="api:mono_string_chars">mono_string_chars</a></h4>
- <h4><a name="api:mono_string_length">mono_string_length</a></h4>
- <h3>String Builders</h3>
- <p>These routines are used to work with the managed types
- <tt>System.Text.StringBuilder</tt>.
-
- <h4><a name="api:mono_string_builder_to_utf16">mono_string_builder_to_utf16</a></h4>
- <h4><a name="api:mono_string_builder_to_utf8">mono_string_builder_to_utf8</a></h4>
- <h3>Other Encodings</h3>
- <p>These routines are used when coping with strings that come
- from Mono's environment, and might be encoded in one or more
- of the external encodings.
- <p>For example, some file systems might historically contain a
- mix of file names with both old and new encodings, typically
- UTF8 for new files, and the old files would be encoded in an 8
- bit character set (ISO-8859-1 for example).
-
- <p>These routines try a number of encodings, those specified
- in the <tt>MONO_ENCODINGS</tt> environment variable and return
- unicode strings that can be used internally.
- <p>See the mono(1) man page for more details.
-
- <h4><a name="api:mono_unicode_from_external">mono_unicode_from_external</a></h4>
- <h4><a name="api:mono_unicode_to_external">mono_unicode_to_external</a></h4>
- <h4><a name="api:mono_utf8_from_external">mono_utf8_from_external</a></h4>
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