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- // Transport Security Layer (TLS)
- // Copyright (c) 2003-2004 Carlos Guzman Alvarez
- // Copyright (C) 2006 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using System;
- using System.IO;
- using System.Security.Cryptography;
- namespace Mono.Security.Protocol.Tls
- {
- internal class TlsCipherSuite : CipherSuite
- {
- private const int MacHeaderLength = 13;
- private byte[] header;
- #region Constructors
-
- public TlsCipherSuite(
- short code, string name, CipherAlgorithmType cipherAlgorithmType,
- HashAlgorithmType hashAlgorithmType, ExchangeAlgorithmType exchangeAlgorithmType,
- bool exportable, bool blockMode, byte keyMaterialSize,
- byte expandedKeyMaterialSize, short effectiveKeyBytes,
- byte ivSize, byte blockSize)
- :base(code, name, cipherAlgorithmType, hashAlgorithmType,
- exchangeAlgorithmType, exportable, blockMode, keyMaterialSize,
- expandedKeyMaterialSize, effectiveKeyBytes, ivSize, blockSize)
- {
- }
- #endregion
- #region MAC Generation Methods
- public override byte[] ComputeServerRecordMAC(ContentType contentType, byte[] fragment)
- {
- if (header == null)
- header = new byte [MacHeaderLength];
- ulong seqnum = (Context is ClientContext) ? Context.ReadSequenceNumber : Context.WriteSequenceNumber;
- Write (header, 0, seqnum);
- header [8] = (byte) contentType;
- Write (header, 9, this.Context.Protocol);
- Write (header, 11, (short)fragment.Length);
- HashAlgorithm mac = this.ServerHMAC;
- mac.TransformBlock (header, 0, header.Length, header, 0);
- mac.TransformBlock (fragment, 0, fragment.Length, fragment, 0);
- // hack, else the method will allocate a new buffer of the same length (negative half the optimization)
- mac.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
- return mac.Hash;
- }
- public override byte[] ComputeClientRecordMAC(ContentType contentType, byte[] fragment)
- {
- if (header == null)
- header = new byte [MacHeaderLength];
- ulong seqnum = (Context is ClientContext) ? Context.WriteSequenceNumber : Context.ReadSequenceNumber;
- Write (header, 0, seqnum);
- header [8] = (byte) contentType;
- Write (header, 9, this.Context.Protocol);
- Write (header, 11, (short)fragment.Length);
- HashAlgorithm mac = this.ClientHMAC;
- mac.TransformBlock (header, 0, header.Length, header, 0);
- mac.TransformBlock (fragment, 0, fragment.Length, fragment, 0);
- // hack, else the method will allocate a new buffer of the same length (negative half the optimization)
- mac.TransformFinalBlock (CipherSuite.EmptyArray, 0, 0);
- return mac.Hash;
- }
- #endregion
- #region Key Generation Methods
- public override void ComputeMasterSecret(byte[] preMasterSecret)
- {
- // Create master secret
- this.Context.MasterSecret = new byte[preMasterSecret.Length];
- this.Context.MasterSecret = this.PRF(
- preMasterSecret, "master secret", this.Context.RandomCS, 48);
- DebugHelper.WriteLine(">>>> MasterSecret", this.Context.MasterSecret);
- }
- public override void ComputeKeys()
- {
- // Create keyblock
- TlsStream keyBlock = new TlsStream(
- this.PRF(
- this.Context.MasterSecret,
- "key expansion",
- this.Context.RandomSC,
- this.KeyBlockSize));
- this.Context.Negotiating.ClientWriteMAC = keyBlock.ReadBytes(this.HashSize);
- this.Context.Negotiating.ServerWriteMAC = keyBlock.ReadBytes(this.HashSize);
- this.Context.ClientWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize);
- this.Context.ServerWriteKey = keyBlock.ReadBytes(this.KeyMaterialSize);
- if (!this.IsExportable)
- {
- if (this.IvSize != 0)
- {
- this.Context.ClientWriteIV = keyBlock.ReadBytes(this.IvSize);
- this.Context.ServerWriteIV = keyBlock.ReadBytes(this.IvSize);
- }
- else
- {
- this.Context.ClientWriteIV = CipherSuite.EmptyArray;
- this.Context.ServerWriteIV = CipherSuite.EmptyArray;
- }
- }
- else
- {
- // Generate final write keys
- byte[] finalClientWriteKey = PRF(this.Context.ClientWriteKey, "client write key", this.Context.RandomCS, this.ExpandedKeyMaterialSize);
- byte[] finalServerWriteKey = PRF(this.Context.ServerWriteKey, "server write key", this.Context.RandomCS, this.ExpandedKeyMaterialSize);
-
- this.Context.ClientWriteKey = finalClientWriteKey;
- this.Context.ServerWriteKey = finalServerWriteKey;
- if (this.IvSize > 0)
- {
- // Generate IV block
- byte[] ivBlock = PRF(CipherSuite.EmptyArray, "IV block", this.Context.RandomCS, this.IvSize*2);
- // Generate IV keys
- this.Context.ClientWriteIV = new byte[this.IvSize];
- Buffer.BlockCopy(ivBlock, 0, this.Context.ClientWriteIV, 0, this.Context.ClientWriteIV.Length);
- this.Context.ServerWriteIV = new byte[this.IvSize];
- Buffer.BlockCopy(ivBlock, this.IvSize, this.Context.ServerWriteIV, 0, this.Context.ServerWriteIV.Length);
- }
- else
- {
- this.Context.ClientWriteIV = CipherSuite.EmptyArray;
- this.Context.ServerWriteIV = CipherSuite.EmptyArray;
- }
- }
- DebugHelper.WriteLine(">>>> KeyBlock", keyBlock.ToArray());
- DebugHelper.WriteLine(">>>> ClientWriteKey", this.Context.ClientWriteKey);
- DebugHelper.WriteLine(">>>> ClientWriteIV", this.Context.ClientWriteIV);
- DebugHelper.WriteLine(">>>> ClientWriteMAC", this.Context.Negotiating.ClientWriteMAC);
- DebugHelper.WriteLine(">>>> ServerWriteKey", this.Context.ServerWriteKey);
- DebugHelper.WriteLine(">>>> ServerWriteIV", this.Context.ServerWriteIV);
- DebugHelper.WriteLine(">>>> ServerWriteMAC", this.Context.Negotiating.ServerWriteMAC);
- ClientSessionCache.SetContextInCache (this.Context);
- // Clear no more needed data
- keyBlock.Reset();
- }
- #endregion
- }
- }
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