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- //
- // Tests for System.Web.UI.WebControls.LinkButton
- //
- // Author:
- // Miguel de Icaza ([email protected]) [copied alot of this from his Label test]
- // Ben Maurer <[email protected]>
- //
- //
- // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- using NUnit.Framework;
- using System;
- using System.IO;
- using System.Globalization;
- using System.Web;
- using System.Web.UI;
- using System.Web.UI.WebControls;
- namespace MonoTests.System.Web.UI.WebControls
- {
- [TestFixture]
- public class LinkButtonText {
- class Poker : LinkButton {
-
- public new void AddParsedSubObject (object o)
- {
- base.AddParsedSubObject (o);
- }
- public void TrackState ()
- {
- TrackViewState ();
- }
-
- public object SaveState ()
- {
- return SaveViewState ();
- }
-
- public void LoadState (object o)
- {
- LoadViewState (o);
- }
-
- public string Render ()
- {
- StringWriter sw = new StringWriter ();
- sw.NewLine = "\n";
- HtmlTextWriter writer = new HtmlTextWriter (sw);
- base.Render (writer);
- return writer.InnerWriter.ToString ();
- }
- }
-
- [Test]
- public void ViewState ()
- {
- Poker p = new Poker ();
- p.TrackState ();
- Assert.AreEqual (p.Text, "", "A1");
- p.Text = "Hello";
- Assert.AreEqual (p.Text, "Hello", "A2");
- object state = p.SaveState ();
- Poker copy = new Poker ();
- copy.TrackState ();
- copy.LoadState (state);
- Assert.AreEqual (copy.Text, "Hello", "A3");
- }
- [Test]
- public void Render ()
- {
- Poker l = new Poker ();
- l.Text = "Hello";
- Assert.AreEqual ("<a>Hello</a>", l.Render (), "R1");
- }
- Poker MakeNested ()
- {
- Poker p = new Poker ();
- LinkButton ll = new LinkButton ();
- ll.Text = ", World";
- p.AddParsedSubObject (new LiteralControl ("Hello"));
- p.AddParsedSubObject (ll);
- return p;
- }
-
-
- [Test]
- public void ChildControl ()
- {
- Poker l = MakeNested ();
- Assert.AreEqual ("<a>Hello<a>, World</a></a>", l.Render ());
- Assert.AreEqual ("", l.Text);
- l.Text = "Hello";
- Assert.AreEqual ("<a>Hello</a>", l.Render ());
- Assert.AreEqual ("Hello", l.Text);
- Assert.IsFalse (l.HasControls ());
- }
- [Test]
- public void ChildControlViewstate ()
- {
- Poker l = MakeNested ();
- l.TrackState ();
- l.Text = "Hello";
- object o = l.SaveState ();
- l = MakeNested ();
- l.TrackState ();
- l.LoadState (o);
-
- Assert.AreEqual ("<a>Hello</a>", l.Render ());
- Assert.AreEqual ("Hello", l.Text);
- Assert.IsFalse (l.HasControls ());
- }
- class BubbleNet : Control {
- public EventHandler Bubble;
- protected override bool OnBubbleEvent (object s, EventArgs e)
- {
- if (Bubble != null)
- Bubble (s, e);
- return false;
- }
- }
- //
- // I (heart) anonymous methods
- //
- [Test]
- public void TestEvents ()
- {
- BubbleNet p = new BubbleNet ();
- LinkButton l = new LinkButton ();
- l.CommandName = "N";
- l.CommandArgument = "A";
- l.CausesValidation = false; // avoid an NRE on msft
- p.Controls.Add (l);
-
- bool got_command = false;
- bool got_click = false;
- bool got_bubble = false;
- l.Click += delegate {
- Assert.IsFalse (got_click, "#1");
- Assert.IsFalse (got_command, "#2");
- Assert.IsFalse (got_bubble, "#3");
- got_click = true;
- };
-
- l.Command += delegate (object sender, CommandEventArgs e) {
- Assert.IsTrue (got_click, "#4");
- Assert.IsFalse (got_command, "#5");
- Assert.IsFalse (got_bubble, "#6");
- Assert.AreEqual ("N", e.CommandName, "#7");
- Assert.AreEqual ("A", e.CommandArgument, "#8");
- got_command = true;
- };
- p.Bubble += delegate (object sender, EventArgs e) {
- Assert.IsTrue (got_click, "#9");
- Assert.IsTrue (got_command, "#10");
- Assert.IsFalse (got_bubble, "#11");
- Assert.AreEqual ("N", ((CommandEventArgs) e).CommandName, "#12");
- Assert.AreEqual ("A", ((CommandEventArgs) e).CommandArgument, "#13");
- got_bubble = true;
- };
-
- ((IPostBackEventHandler) l).RaisePostBackEvent ("");
- Assert.IsTrue (got_click, "#14");
- Assert.IsTrue (got_command, "#15");
- Assert.IsTrue (got_bubble, "#16");
- }
- #if NET_2_0
- [Test]
- public void TestValidationGroup ()
- {
- Poker p = new Poker ();
- p.TrackState ();
- Assert.AreEqual (p.ValidationGroup, "", "V1");
- p.ValidationGroup = "VG1";
- Assert.AreEqual (p.ValidationGroup, "VG1", "V2");
- object state = p.SaveState ();
- Poker copy = new Poker ();
- copy.TrackState ();
- copy.LoadState (state);
- Assert.AreEqual (copy.ValidationGroup, "VG1", "A3");
- }
- #endif
-
- }
- }
-
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