Decoder.cs 2.1 KB

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  1. /*
  2. * Decoder.cs - Implementation of the "System.Text.Decoder" class.
  3. *
  4. * Copyright (c) 2001 Southern Storm Software, Pty Ltd
  5. *
  6. * Permission is hereby granted, free of charge, to any person obtaining
  7. * a copy of this software and associated documentation files (the "Software"),
  8. * to deal in the Software without restriction, including without limitation
  9. * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10. * and/or sell copies of the Software, and to permit persons to whom the
  11. * Software is furnished to do so, subject to the following conditions:
  12. *
  13. * The above copyright notice and this permission notice shall be included
  14. * in all copies or substantial portions of the Software.
  15. *
  16. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17. * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18. * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19. * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  20. * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  21. * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  22. * OTHER DEALINGS IN THE SOFTWARE.
  23. */
  24. namespace System.Text
  25. {
  26. using System;
  27. [Serializable]
  28. public abstract class Decoder
  29. {
  30. // Constructor.
  31. protected Decoder () {}
  32. #if NET_2_0
  33. DecoderFallback fallback;
  34. DecoderFallbackBuffer fallback_buffer;
  35. public DecoderFallback Fallback {
  36. get { return fallback; }
  37. set {
  38. if (value == null)
  39. throw new ArgumentNullException ();
  40. fallback = value;
  41. fallback_buffer = null;
  42. }
  43. }
  44. public DecoderFallbackBuffer FallbackBuffer {
  45. get {
  46. if (fallback_buffer == null)
  47. fallback_buffer = fallback.CreateFallbackBuffer ();
  48. return fallback_buffer;
  49. }
  50. }
  51. #endif
  52. // Get the number of characters needed to decode a buffer.
  53. public abstract int GetCharCount (byte[] bytes, int index, int count);
  54. // Get the characters that result from decoding a buffer.
  55. public abstract int GetChars (byte[] bytes, int byteIndex, int byteCount,
  56. char[] chars, int charIndex);
  57. }; // class Decoder
  58. }; // namespace System.Text